It's pretty crazy and all because one person.
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When u have tower and in a day u decided to take a piece from the top rock in the tower now to make them balanced take from each rock that excited a piece thats how it gets balanced
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I would like to point out that making a thread will do nothing complaining about the weapon balances, that will just piss him off and it won't do any good. We will get used to it eventually. For example, we ended up accepting the fact that chem was banned from basing then moved to spar to improvise and find a use for the gun. It really isn't that big of a deal in my opinion but hey that's just me.
I don't understand why you keep bringing up the fact that when you tap fire the BAR, it shoots faster. I don't care if it shoots faster or not, the reason I bought this gun for $73 USD, something I wish I could have back if I knew you'd screw everyone, was that it was the perfect gun in my opinion - top damage, nice spread, and AUTOMATIC. Why in the hell would you make it shoot faster tap firing, yet still have the automatic feature?
Like you said earlier about those two videos, both of them are using automatic - not tap firing, so what does that say about the majority of BAR owners? They knows it shoots faster tap firing. Make it clear please.
Every gun admin has wanted to make these nerfs. The reason why they didn't is because they didn't want to deal with the backlash that comes with it. I have fairly thick skin when it comes to online insults which is why I was prepared to do what had to be done.
Just saying i've held the gun admin position the longest. This change wasn't made for no reason, whilst you might not understand it because you are effected by it, in time you will realise the longterm benefit of it.
A large portion of this change was done for future proofing
Bitz's I'd love to see the great changes you speak of but at the moment its hard for me to see it as anything other than you making things more M4 like. So why don''t you go ahead & explain how this is going to improve the game play long term & what do you mean by future proofing & it on what.
Everything I've said was from my observations & there are quite a few that agree with me. Honestly I don't have as much time on this game as much as I did before. We're all growing up & we're not all gonna have as much time to wait for the changes you must understand our decision too & some of our decision to not participate in pK activities anymore. Like Beo I too have stopped basing & sparring I'm still on often but its just its all feel a bit slow to me. I love my guns with their fast firerate at the moment my gun of choice is ak47.
A lot of these changes have left a lot of us scratching our heads, so if you could I''d like you to give us a bit of insight into what to expect moving forward.
Please don't say after this changes your going to be introducing new & better guns because a lot of us are so spent on this game. We gave & spent a lot on this game already & I though my gun collection was complete as in it was an all rounder until the new gun nerfs denting my efforts.
Do clarify how are you going to improve things in the future, you're a player too you can see most of the guns are still the same maybe sparring using m4 is slightly easier but is that really worth it. It would be unfair to say those who sparred using bar v bar were not using skill because that''d be ludicrous.
So Bitz please share with us your master plan & how long we have to wait before we can expect it if not then let us have our guns back please.
Also is there really no other way besides nerfing guns?
What about Mephs suggestion in the thread. How about we do this instead?
We do it like adding spawn huts to basing & separating the heavy weight class sparring weapons from the lower & midtier guns?
Also do clarify why guns like Candy Bazooka, Thompson, mp5a5 etc nerfed because their stats are clearly in the game & the descriptions so therefore shouldn't be nerfed. This is what you said