Would be nice if bases had traps in them that are in certain places and you can activate them in stuff, nothing op just would be nice
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Would be nice if bases had traps in them that are in certain places and you can activate them in stuff, nothing op just would be nice
When you are remodeling a base remember 3 things. Make sure the base is balanced so that attacking and defending is on the same level, defending can be a little bit easier. 2nd is dont make it a flag rushing base. Imo PZ is fine, if you add more space in the 2nd room and make 8 doors instead of 4 people will just run from different sides and its a huge advantage to the attackers and not the defenders which is what we call a flag rushing base. 3rd balance the halls and doors placement in a way so that the defenders can defend the base when the attackers outnumber them. a good example was the old BBZ, because the hall wasnt very wide, 1 person could take like 3 attackers in 1 wave, heal, and go for the next wave. current bbz has no halls at all, its just 2 doors and somewhat a rectangle room which is why there is absolutely no advantage to the defenders. the current bbz has the same problem lethal does, its an open area base which makes people rush. some of you think open area makes people dodge, but sadly most of the times, it makes people rush.
The 2 bases in my opinion that should be remodeled are BBZ and Lethal Securities
Bh, Guerre, and Pz needs a change asap. Especially Bh. The bases has small and narrow entrances less room to move and dodge or raid, especially basing with a group of friends. Other bases needs to be fixed as well but right now I guess just focus fixing the 2/3 of the bases I just named.
...no
If you say gz needs to be remodeled I'll find and rape you :)
I bet admins won't change any base
na, coop is ma man