What is he supposed to do? Just accept changes that are dumb? Honestly what do you suggest he do to "be productive" complaining is the only thing we can do.
Printable View
ok the Sabres are still in, but the chance is reduced quite a lot. (there are 2 normal sabres and 2 double still in)
This is now the list, it will select one at random from it. The ones with a '//' at the front are disabled
It's all random now. Apologies for adding all sabres, and thank you to the person that mentioned it.HTML Code:this.luckydraw_items = {
"ChaplainDagger",
"EventItem_29Knife",
"EventItem_ArtilleryCannon",
"EventItem_Bamboorod",
"EventItem_BloodDagger",
"EventItem_Gun_GasLauncher",
"EventItem_Hell",
"EventItem_HunterKnife",
"EventItem_IronBreaker",
"EventItem_Katana",
"EventItem_Legend",
"EventItem_LightSabre_Blue",
"EventItem_LightSabre_Green",
// "EventItem_LightSabre_Pink",
// "EventItem_LightSabre_Purple",
// "EventItem_LightSabre_Red",
// "EventItem_LightSabre_White",
"EventItem_Luger",
"EventItem_MiddleAge",
"EventItem_RedMace",
"EventItem_Scimitar",
"EventItem_SpiritDagger",
"EventItem_Stungun",
"EventItem_ToxicBlade",
"EventItem_Water",
"Gun_AK74u_SD",
"Gun_ChainsawGun",
"Gun_FlameThrower",
"Melee_DragonDagger",
"Melee_InquisitorDagger",
"Melee_KuroMachete",
// "Melee_LightSabre_Double_Black",
"Melee_LightSabre_Double_Blue",
// "Melee_LightSabre_Double_Gold",
"Melee_LightSabre_Double_Green",
// "Melee_LightSabre_Double_Pink",
// "Melee_LightSabre_Double_Purple",
// "Melee_LightSabre_Double_Red",
// "Melee_LightSabre_Double_White"
};
2 double seems fair a bit for now.
Just want this to end quickly so people won't keep basing and saying 'I wanna win!!'.
I replied earlier with- "ok the Sabres are still in, but the chance is reduced quite a lot. (there are 2 normal sabres and 2 double still in)"
Just because people don't like certain items in the list doesn't mean they shouldn't be there. I reduced the chance of sabres as the list (as you can see) had a lot in. Look at it this way
With the changes to the items here are the % chance of winning it
If I include all sabresHTML Code:Item: ChaplainDagger 3.448275862%
Item: EventItem_29Knife 3.448275862%
Item: EventItem_ArtilleryCannon 3.448275862%
Item: EventItem_Bamboorod 3.448275862%
Item: EventItem_BloodDagger 3.448275862%
Item: EventItem_Gun_GasLauncher 3.448275862%
Item: EventItem_Hell 3.448275862%
Item: EventItem_HunterKnife 3.448275862%
Item: EventItem_IronBreaker 3.448275862%
Item: EventItem_Katana 3.448275862%
Item: EventItem_Legend 3.448275862%
Item: EventItem_LightSabre_Blue 3.448275862%
Item: EventItem_LightSabre_Green 3.448275862%
Item: EventItem_Luger 3.448275862%
Item: EventItem_MiddleAge 3.448275862%
Item: EventItem_RedMace 3.448275862%
Item: EventItem_Scimitar 3.448275862%
Item: EventItem_SpiritDagger 3.448275862%
Item: EventItem_Stungun 3.448275862%
Item: EventItem_ToxicBlade 3.448275862%
Item: EventItem_Water 3.448275862%
Item: Gun_AK74u_SD 3.448275862%
Item: Gun_ChainsawGun 3.448275862%
Item: Gun_FlameThrower 3.448275862%
Item: Melee_DragonDagger 3.448275862%
Item: Melee_InquisitorDagger 3.448275862%
Item: Melee_KuroMachete 3.448275862%
Item: Melee_LightSabre_Double_Blue 3.448275862%
Item: Melee_LightSabre_Double_Green 3.448275862%
See how the difference is only 1% but there are 10 Light Sabres in total removed.HTML Code:Item: ChaplainDagger 2.564102564%
Item: EventItem_29Knife 2.564102564%
Item: EventItem_ArtilleryCannon 2.564102564%
Item: EventItem_Bamboorod 2.564102564%
Item: EventItem_BloodDagger 2.564102564%
Item: EventItem_Gun_GasLauncher 2.564102564%
Item: EventItem_Hell 2.564102564%
Item: EventItem_HunterKnife 2.564102564%
Item: EventItem_IronBreaker 2.564102564%
Item: EventItem_Katana 2.564102564%
Item: EventItem_Legend 2.564102564%
Item: EventItem_LightSabre_Blue 2.564102564%
Item: EventItem_LightSabre_Green 2.564102564%
Item: EventItem_LightSabre_Pink 2.564102564%
Item: EventItem_LightSabre_Purple 2.564102564%
Item: EventItem_LightSabre_Red 2.564102564%
Item: EventItem_LightSabre_White 2.564102564%
Item: EventItem_Luger 2.564102564%
Item: EventItem_MiddleAge 2.564102564%
Item: EventItem_RedMace 2.564102564%
Item: EventItem_Scimitar 2.564102564%
Item: EventItem_SpiritDagger 2.564102564%
Item: EventItem_Stungun 2.564102564%
Item: EventItem_ToxicBlade 2.564102564%
Item: EventItem_Water 2.564102564%
Item: Gun_AK74u_SD 2.564102564%
Item: Gun_ChainsawGun 2.564102564%
Item: Gun_FlameThrower 2.564102564%
Item: Melee_DragonDagger 2.564102564%
Item: Melee_InquisitorDagger 2.564102564%
Item: Melee_KuroMachete 2.564102564%
Item: Melee_LightSabre_Double_Black 2.564102564%
Item: Melee_LightSabre_Double_Blue 2.564102564%
Item: Melee_LightSabre_Double_Gold 2.564102564%
Item: Melee_LightSabre_Double_Green 2.564102564%
Item: Melee_LightSabre_Double_Pink 2.564102564%
Item: Melee_LightSabre_Double_Purple 2.564102564%
Item: Melee_LightSabre_Double_Red 2.564102564%
Item: Melee_LightSabre_Double_White 2.564102564%
(if you add up all those 2.5 whatevers for sabres there was roughly a 28% chance to obtain a light sabre before the changes... now there is only a 6% chance)
HTML Code:Item: ChaplainDagger 2.857142857% 2.857142857%
Item: EventItem_29Knife 2.857142857% 2.857142857%
Item: EventItem_ArtilleryCannon 2.857142857% 2.857142857%
Item: EventItem_Bamboorod 2.857142857% 2.857142857%
Item: EventItem_BloodDagger 2.857142857% 2.857142857%
Item: EventItem_Gun_GasLauncher 2.857142857% 2.857142857%
Item: EventItem_Hell 2.857142857% 2.857142857%
Item: EventItem_HunterKnife 2.857142857% 2.857142857%
Item: EventItem_IronBreaker 2.857142857% 2.857142857%
Item: EventItem_Katana 2.857142857% 2.857142857%
Item: EventItem_Legend 2.857142857% 2.857142857%
Item: EventItem_LightSabre_Blue 2.857142857% 28.571428571%
Item: EventItem_Luger 2.857142857% 2.857142857%
Item: EventItem_MiddleAge 2.857142857% 2.857142857%
Item: EventItem_RedMace 2.857142857% 2.857142857%
Item: EventItem_Scimitar 2.857142857% 2.857142857%
Item: EventItem_SpiritDagger 2.857142857% 2.857142857%
Item: EventItem_Stungun 2.857142857% 2.857142857%
Item: EventItem_ToxicBlade 2.857142857% 2.857142857%
Item: EventItem_Water 2.857142857% 2.857142857%
Item: Gun_AK74u_SD 2.857142857% 2.857142857%
Item: Gun_ChainsawGun 2.857142857% 2.857142857%
Item: Gun_FlameThrower 2.857142857% 2.857142857%
Item: Melee_DragonDagger 2.857142857% 2.857142857%
Item: Melee_InquisitorDagger 2.857142857% 2.857142857%
Item: Melee_KuroMachete 2.857142857% 2.857142857%