Sounds good
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Sounds good
I suggested 1 saber, and then if the saber gets choosen and someone wins, it will add a random saber to there acc, same thing goes for double, i think you said this couldn't be done right?
why must be the lucky prize choose from events item?why doesn't make something special new item like gold m4 ?
Why we still need hardwork earn events coin if there're this lucky draw
What is the difference between the most recent list of probabilities (Post #150) and the list that contains two of each type of saber (Post #149)? The most recent list clearly has less items, but each item has a lower probability instead of a higher one (changes from 3.44 to 2.85). Which one is the one currently being used?
Also, in the most recent list, the blue lightsaber has a 2.85% followed by a 28.57%, unlike the other items which have a 2.58% followed by another 2.58%.
This is the one we're using
If you add up the Light Sabre (normal) % = 6.88% winHTML Code:Item: ChaplainDagger 3.448275862%
Item: EventItem_29Knife 3.448275862%
Item: EventItem_ArtilleryCannon 3.448275862%
Item: EventItem_Bamboorod 3.448275862%
Item: EventItem_BloodDagger 3.448275862%
Item: EventItem_Gun_GasLauncher 3.448275862%
Item: EventItem_Hell 3.448275862%
Item: EventItem_HunterKnife 3.448275862%
Item: EventItem_IronBreaker 3.448275862%
Item: EventItem_Katana 3.448275862%
Item: EventItem_Legend 3.448275862%
Item: EventItem_LightSabre_Blue 3.448275862%
Item: EventItem_LightSabre_Green 3.448275862%
Item: EventItem_Luger 3.448275862%
Item: EventItem_MiddleAge 3.448275862%
Item: EventItem_RedMace 3.448275862%
Item: EventItem_Scimitar 3.448275862%
Item: EventItem_SpiritDagger 3.448275862%
Item: EventItem_Stungun 3.448275862%
Item: EventItem_ToxicBlade 3.448275862%
Item: EventItem_Water 3.448275862%
Item: Gun_AK74u_SD 3.448275862%
Item: Gun_ChainsawGun 3.448275862%
Item: Gun_FlameThrower 3.448275862%
Item: Melee_DragonDagger 3.448275862%
Item: Melee_InquisitorDagger 3.448275862%
Item: Melee_KuroMachete 3.448275862%
Item: Melee_LightSabre_Double_Blue 3.448275862%
Item: Melee_LightSabre_Double_Green 3.448275862%
If you add up the Light Sabre (double) % = 6.88% win.
there is now only 13% chance to win a Sabre, 86% chance to win another item.
Post #150 was summing up all the Sabres but counting them as one entity -
Per Sabre chance to win one was 2.857142857%, the 28.571428571% is all the Sabre's added up (2.857142857 * 10 (total types of sabres) = 28.571428571. This is ignoring the 4 we have included)HTML Code:Item: EventItem_LightSabre_Blue 2.857142857% 28.571428571%
Well done to snk who figured out a better way to do things then to just remove every saber.
This lucky draw prize got 100ec item will be great for player who lazy earn EC and wish to get 100ec item but unfair for who got 100ec item earn EC by work hard... After they won the 100ec item by easy keep showoff they better b'cos lower online time and got 100ec item...