I’ve never received it aswell but idk if it’s the bug or I’m just never online when it’s being hosted
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I like it. Great work.
Un mark the pk arena from options it works in opposite
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Is there's only gonna be 1 gang fortress? If so, that's stupid :/ about like 15 gangs will fight for one of the 3 flags, that's WAY too hard:(
First planned as private message but it was too long well however its regarded to the topic.
Im one of thos who Blitzsam wants I base with a small game no matter who owns my base ;-)
Well however Blitz great changes (sarcastic but not meant mean) made me quit.
You got arguments but they r simply not true, maybe they solve issues for small gangs of no-lifers but persons as me who enjoyed the game for being fast and who enjoyed it for being hard are now totally pissed.
Read it yourself. i Know my Message below is more sort of emotional and individual but i was one of those no time addicts who had to invest money to keep playing( no time to farm and NO fun to farm) and got betrayed somehow by letting all his REAL MONEY INVESTMENTS being removed WIHTOUT any WARNING. Well whatever ill reply to any question and if Blitzsam replys to this i can bring some arguments and i offer my help. i have a brain i can script i can pixel art.
Hey Blitzsam,
I agree that you think that there are issues with the balancing of guns. But i have to admit that your good intensions lead to bad decisions. Or atleast led to degisions that kicked me out of the game. Ingame i have a small Gang called Lightwarriors. You can ask some big gangs like embro :-) im excactly that what you want. Someone who keeps rushing into bases and kick the big gangs out. I based around 800 hours (solo mafia) without more then myself and people i just met inside the base. We teamed up and rushed in. Again anf again and again till the big gang got reinforced and repositioned. Then waited 5 min till half of them were afk and did it again. Well that was fun... before Bar nerf, before mafia base redesign, before new spawn system ... before the base system rework. Well the short term i quitted the game. Why? There are alot things. First of all i only have like 2hours a day where i can play so im not deep enough to get ranked in any major gang so i did my own wich was fine. But i still loved that i can log on and even base for only 3 minutes and it was fun af. I becane that good that i killed 3 chems in a 3v1 sometimes (ask imperium catalyst arcane mankind leaders (bill tyler jawdee... oh and rex.) . Well first u ruined thatby kicking chems out. Then you nerfed the gun i invested 50€ for that harsh that i was better with MP7 then with bar. Then you changed the layout of the base that my movement patterns became useless and then you even made it impossible for me to rush bases caus even With vip it zakes longer to heal up and go into the base then you actually live INSIDE of it. Wich... sucks. You made the game slower and slower. Now its not a skill game but a teamgame. Some like it. I dont. Pls bring atleast one base somewhere with the old rules back that i can return and keep wasting my pocket money on useless stuff and vip. Otherwise. Great game. Great job
But you ruined the fun parts for me.
Patroid
Can u plz fix tachi garage, 2 people is enough to block garage and people do not respawn at healroom after they die, they just respawn at garage, no way passing through garage when fort. Please do some changes about garage thx
Why chem still allowed in garage plus widen the garage entrance or let people pass through
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Ok Chem is now blocked and both doorways are now wider
Rip fort
IM SO AGREE WITH THIS IDEA but please give my gang back is deleted cause the new filter Cor..leone
Alright well I have a rough idea of what I want the gang fortress to look like, and it'll be the next thing I start working on. I've asked for LAT help but nobody really seems enthusiastic about taking the reign over it so I guess i'll be the one working on it.
I'm going to be pretty transparent about the base, I know its layout is extremely important so i'm open to any/ all suggestions even if you want to post handdrawn layouts of the base insides with door/ wall locations i'm happy to take on board.
Or if you just have suggestions for the theme/ look of the bases etc. I'm not going to say i've made a ton of bases so there will definitely be a lot of player testing/ possibly progress screenshots involved, don't plan on having it be a 'secret' project
If its going to be 3 basses inside maybe something like 3 Atmospheres like 1 base ice 2nd volcano 3rd green land or desert something like that would be cool or light base dark base something in between will look fancy all connected together
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Ok Gentu has said that he will help out with the base so hopefully it'll go a bit quicker. The idea I have for it, is for it to be a single giant tower. The 3 bases would be located within the tower on different levels, and ideally you will be able to go on ledges/ walkways on the outside of the tower to then use ladders which will act as additional entrances to the bases.
So basically the tower would act as 1 giant base, with the 3 individual bases sectioned off within it. So hopefully whilst you are fighting in 1 of the bases, you might see other players who are attacking other bases on the ledges above you (will make sure they are far enough that you can't damage eachother
interesting, can't wait to see it.
Whats the point of the spawn rooms?
When is this system going to be released?
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And what if gangs with 10000 hours + make new tags and keep on basing
What's wrong way that outside the doors
And why do we need to heal aswell??
When they were remofeling it made sense to have it so the time it took to get into the flag room from outside are similar across all bases even if it hasn't been updated yet..
But now that it's all been done and has so much doors to break to get to the flag rooms I don't see the point, especially for Pirate Zone and that top right corner base that no one cares about coz it takes years to reach the flag room.
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And dont tell me it's for fort because didn't they add something to protect you from taking damage after you come out of the soawn rooms
Yo Bitz can you answer my question here it is if you missed it:
What if a gang above 10k+ make a new tag what will be the point since obs are already at 35k how do we know they’re not going to make a new tag and get all the rewards easily again
It was previously said that all of the good gang rewards such as gun skin, Melee, hideout, etc will be over 10k hours. So unless a gang wants to keep wasting their time to get 10k hours (which is a lot) for hats that don?t protect against gas, they would need to go to the fortress in order to get better rewards. It is a gangs choice on what they decide to do and I?m sure no one would want to restart 10k hours.
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Wasn't around for a while. 10k hours, doesn't it feel to far out?
The argument is that there's a bunch of gangs with over 10,000 hours and that they're essentially harvesting hours at this rate.
I do agree though, GPN, Obsidian, DarkSide, and Godelic have all retired. With Embro 15k on the horizon, it's a major unknown if there will even be three gangs at fortress.
Don't forget region aiming 15k too
+Nbk and m2s
Assuming that Fortress comes out within the next couple of months, Region will probably hit 15k in Fortress.
Otherwise, they're picking up double hours right now at Box Factory, which should do them well.
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If all these gangs have actually retired, you're basically letting the gangs at Fortress to harvest hours. Once it's finished, I think it'd be good to have a trial run and maybe even lessen the hour restrictions if necessary.
My questions
Will fortress have a heal room like other bases?
Will BFZ get a heal room?
Where will be fortress be? (In my opinion it should go between BH, GZ, and BFZ near the new gun shop or make Guerrue zone smaller and add it there or possibly an island.)
How long does it take the average extremely active gang to get to 10k basing hours?
An idea I just thought of is what if in the different rooms of the fortress certain guns were banned? For instance in the lobby BAR is banned, next room BAR is allowed, but flame is banned, next room they're both allowed, but snipers are banned etc. Oh, maybe even just have them banned according to damage. Instead of banning certain weapons in each room, ban guns that do a certain amount of damage. I'm not sure what that would look like exactly, but it would require players to use different weapons and different skill sets to base. I would also suggest that the flagroom stays the same as that would cause a lot of uproar(although this idea in general will cause a lot of uproar I'm sure). I would only suggest this idea for the gang fortress as small gangs don't have players with a huge selection of weapons to choose from. In the gang fortress it would work though, because players who base in it will be a lot more advanced in the game (a gang isn't going to rec a noob to fill a max 25 capacity gang while fighting 3 pro gangs). Just a random thought I had. Tell me what you think.
If region go to fortress they might die in there no smack talk but by the ways I see it fortress will have alliances between top gangs. Unless region gets a cut of like 8 hours or something it's a high chance they will get stalked in there.
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