I don't see this as "complaining", Vig. I see this as an ideal of the future for iEra.
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Ideally, next year we'll try and just polish what we already have and maybe not include some of the more random holidays.
The problem is, iera kind of runs in place and doesn't move far in an actual permanent content way because we're always working on temporary holidays and stuff like that.
The holiday's we're going to celebrate next year have been whittled down a bit- hopefully this will enable to us to polish and support more existing content.
I do understand why players get frustrated because there's hardly anything new out and when it is it's only there for a couple of hours. It makes iera seem like we hardly ever have any real new content and it frustrates us too. It's hard to balance the time needed between making new stuff and the usual holidays we have to do. Added onto this, we don't actually have a very large development team and very few experienced ones who can help in more than one department. Quite honestly, right now- we can only focus on one project at a time. It's hard :(
i think we would all like to see beef as a pizza topping
I'm just talking to the people who are saying "Era's boring." If you aren't going to talk about improvements then don't talk at all. Don't bash the game you've been playing for years.(Not you Kendrick)
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Lol this guys cool.
Ya know what I want? I want more realistic perspective in the buildings. For example, the trade tables at start. The building is TINY from the outside but when you enter, there's like what, 9 rooms that are at each at least twice the size of the actual building itself? I guess for a game where you can kill thousands of people without getting jailed and deflect bullets with an umbrella, it makes perfect sense...
I look forward to Door Charges buff
not boring
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but more stuff added!