i think server getting screen freezes because of many players?
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i think server getting screen freezes because of many players?
alright
At the moment every few seconds whilst im walking i freeze. Something really needs to be done about this.
If anything upgrading servers would decrease the lag, not deleting players.
You would need the same budget as google to remove all lag, its harder then people think, and upgrading the server just means more players can get in with less lag, itll be the same as now just more crowded
Well, Admins should atleast reduce the disconnection timer to 10 minutes because this server lag is horrific.
so I see 2 types of people, type #1(very dumb people) suggested to delete users because "inactivity"
type #2 (actually smart people) suggested to help the snk, Stefan and blah, blah for a server update, not actual money but more as a fundraiser.
Well ive seen this on some games. Making 2 servers? Theres this one game called yoville i used to play a long time ago, there was a kids severe and an adult server. It was by age 13-17 and 18+. They were obviously the same just different people based on age. If there were people all in one server it woukd create lag. So maybe creat 2 servers based on hours? Or being able to choose a server.
takes time and money and people, they want everything quick
whitelist me!
wowwww
I like the game like that; it is bery good; so... If u all want that; u can just kick the player that didnt play for 50 days or more; cause; there is 25% of graalians are very very very inactive... Kick them; there is more than 367 days not oppened graal; thats so...
I returned to classic after 486 days (I'm gone now but) it was still nice that all my progress was there.
Ok :/ thats 1 of the things. Anyone other?
But anyway as people stated already, deleted inactive accounts does nothing to reduce lag.
The lag remains the same due to the server or your wifi.
I'm not sure what you all mean by "upgrading the server". Had I missed a slight piece of information? This is partially because of all the ongoing players on the map. But really, at the maximum, I believe that there are less than half of the people on the map than it appears. Graal's coding language(GS2) wasn't meant to withhold this many players. Possibly the conversion of GS3 could take effect but it may take a bit of time.
You do realized what ' ; ' means right? And removing players that has been inactive is just darn wrong.
What if the player returns after a year or so and noticed all his/her stuff were gone including the data. what do u mean on that? no 1 will replay after long time; and its better if they stop playing
You don't understand, and your quote is broken.
Anybody can return anytime, I've had some friends who quit 1-2 years ago and returned to play(mostly for awhile).
If you've read the entire thread you would've understand.
agree
people just don't stop playing, it's life that gets in the way that's all, people get inactive, but always come back to say hi at some point
Back to my original topic, something needs to be done about this server lag. As I suggested earlier, reduce disconnection timer to 10 minutes would help. Not only this could help with the server lag it could also promote players to actually play the game instead of afking.
Umm.. What if you're doing something irl and you'll be back later?