Originally Posted by
Meph
Era PC had b@nks in 2003, complete with the ability to withdraw, deposit, and view your current balance.
They still have it to this day.
They ported the level to iEra when it was released in 2010 along with a couple of other buildings on the overworld.
The functional b@nk is necessary on PC Era because you drop a percentage of the money currently on your person when you get killed.
Money earned on PC Era is strictly made in-game. In fact, making purchases with US-Dollars (AKA USDing) is illegal on PC Era.
It's not that big of a deal if you lose money when you get killed, because it's not real money.
Alternatively, USDing is subtly encouraged on iEra.
Speaking from personal experience, it makes more sense to me to buy items with iTunes, since time is money.
I could either spend four hours shelling for 10k Gralats(if I'm lucky),
Or I could spend those four hours working my IRL job and make $52, which is the equivalent to 147.5k Gralats.
Common sense tells me to chuck up my credit card.
So if the same system were implemented to iEra, people would be dropping real-life money upon dying, should they forget to make a deposit.
I could foresee some pretty pissed off players, as well as parents of players who lose their money because they forgot to deposit their hard-earned money.
It's for this reason that I'm assuming they chose not to implement the b@nk system to iEra.
Since the money you have on hand isn't at risk of being lost, it's not necessary to have such a system in play.