Originally Posted by
Shingeki
So you're telling me, given the mass complaints from players and daily threads about overpowered weapons with a huge public outcry for change, that's Era is balanced in its current state?
What you aren't seeing in the gameplay of Era isn't "guns counter other guns", it's "the higher skilled player wins". There isn't enough room in the mechanics of each individual weapon to say that top-tier weapons themselves have exploitable flaws, but rather players capitalizing on other players' mistakes - and that's okay, but that's not where the problem lies. The problem lies in guns that are overall statistically better than other guns to the point where it completely outclasses other guns in terms of performance, as well as the fact that the top-tier weapons' advantages completely eclipse their so-called "weaknesses". And that's okay too, given the price differences, but when the price gap between tiers is so astronomically big to the point where the vast majority of owners have opted to USD, that's when balancing becomes an issue. Having these guns be noticeably stronger than others in all aspects is fine - if and only if the price margins stat realistic with acceptable diminishing returns. Given, there are diminishing returns in pricing, but when the gap between weapons like the BAR and something like the MP40 are so big, it's not even worth mentioning.