Well he had no reason....
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He means that people with bad wifi connection can go into "Invincibility mode." Meaning they cannot be killed due to them abusing the lag.
They simply stand in front of the door and can't be hurt. Although, if people do this and it's reported to staff they receive a good punishment! :)
Exactly lol I don't know what to call this kind of lag basically they can't die or get hurt and they can move freely in base block the single door to prevent attackers from taking the base plus the downfall to reporting that player is that admins take too long to view the report._.
Well, if it's considered a "hack," then they'd get automatic ban/jail because they are altering the game files.
Maybe if they can script a code to were no matter what they can't stand in the doorway for more than 30 seconds?
Plus, it shouldn't be a problem considering the fact that when the door respawns, they move above or below the door, lagging or not (I think).
no one ever said it was a hack. It's not considered a hack although even I consider it a hack it's just glitching in reality. Plus it doesn't move them up or down when the door respawns. I put in my reports. "I consider it hacking because this person cannot die but can move and is abusing/interrupting the natural flow of basing."
Well, back in the day, these people with bad wifi, or "eaters"/"laggers" would freeze for other people when the lagger's ping would rise, which caused a problem with door trapping. But now, I they still move around, though, it's a delay. So it shouldn't be a problem, really.
Guys, there's one thing we aren't thinking about with the old bbz design.. snipers. Not just shooting thru the doors, but all it would be is people shooting thru the walls into the flag room, or the defenders shooting thru it from the flag room. If the walls were thickened it would be reasonable
It is a big problem though. Because like I said it's basically cheating compared to lagging itself. One guy lagging in "invincibility mode" like Shiz called it can block one door preventing players from getting in through that door then all they have to focus on is the other door remained free from that invincibility guy. Bar spam is hard enough to deal with already but with a whole team focused on one door being careless with the other door due to that lagger with invincibility.
Definetly Gangster Zone because there needs to be a faster way to get in and out of there because now, it feels like forever until you get back in there through the "secret" passageway under the table and through the gardens, and finally get killed by campers by the "secret" atm passageway.
As much as I myself and iFreeze have fought in Gz the time from the entrance to where most of the fighting takes place isn't long at all, but you also have to depend on your members to not get themselves killed so you can back them up in pushing forward. Simply rushing isn't how you take this mighty base.
Gz is fine in my oppinion. I personally don't like it, but the base itself is good and doesn't need changed.
The newer GZ was way worse than the one we have now. People could actually flag rush.
just pointing this out but i think pirate zone 2nd lobby should look like this -still working on pz flagroom Attachment 7782
this level is still on a working progress
they made a new model for Guerre a while back. anyone like this one or the other one?
new one is the WAY WORST
This convo got boring and dead since everyone stopped adding reasons I ended up reading which is horrible this and that c'mon people add reasons
Guerre shoukd be remodeled because well a base thats too small is hard to attack adn easy to defend when it should be the the other way around. Also basing here should be fun but now its just a lethal that beefy uses 5 gangs to hold. Tbh I dont know why it was changed yes coop made it very creative but thats one base that shouldnt have been changed. Now no one bases there cause its such a disadvantage to the attackers. You can reach the flag room in 5 seconds js. Also its just way to small to dodge #changeguerreback
I agree, they do stuff without asking us and then it turns out to be bad. The admins that change stuff like this never base so they don't know what's good or not. Like the pk events. Snk added the new locations which suck and he has never been to a fort killer. So now all the fort killing people have to suffer. All the people who wanted to base at guerre not suffer because it's stupid. At least this time coop asked us what we wanted and more than likely all that will change is what should have never been changed in first place so basically the bases just go back to the old bases.
The top chosen bases are BBZ, PZ, and Guerre Zone. Only two will be chosen...
Ya pz, why not.
Guerre Zone pl0x
lethal because you got idiots just flag rushing
and
pirate zone cause the base layout is plain horrible and boring as ****
Guerre Zone for my first suggestion and for my second- Guerre again. Gz/Emines at the moment is just beyond ridiculous and whoever updated it to its unfortanute current condition... I just wanna say STAY AWAY FROM BASES. I dont know who woud be smart enough to create 1 entrance from above and another from below. Its impossible to defend anything on multiple fronts unless u have an army. Then you added like 5 hallways in one room and each of which is narrow af. Making it impossibe to dodge or use and strategy or tactics. Then the biggest thing that pisses me off is that there is no cover at all. Every base needs cover x.x then it takes literally 5 seconds to reach the flag/vault and compared to the old guerre zone thats just bullpoop. Its comlete chaos and imo its less of a base than lethal, which makes it...