Originally Posted by
BiTzSam
Don't know why it is so suprising, or why it is not understood that my job is the gun admin. Making the decision for the guns is what I am here to do. Gun balance is not something that should be down to a community discussion as I have stated various times because the majority of gun owners are unable to accept when a weapon is overpowered and needs to be balanced in favour of keeping it overpowered purely for the fact that they bought the gun.
The only difference between me doing a weapons balance update and any other game that updates their weapon statistics is that you actually know who I am rather than it being one of many hundreds of developers working for a company as it is with battlefield, call of duty, csgo, heroes and generals, overwatch balancing updates.
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They have the same firerate, maybe look at stats before you comment on how it 'feels'. If it feels slower it's because you don't know how to correctly tapfire it