You stated that since its expensive so it needs a buff
So i said you wanna have to deal with 12 damage bars that shoot faster?
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The bar dominates in spar because of its high damage, fire rate, and spread. There is no gun that can compete with that spam. Anyone can rush to the bottom and spam tap and they can beat anyone. It isn't much of a problem in bases and in the streets but in spar it's a problem.
The only problem everyone keeps bringing up is its op in spar so remove it from spar (very small section of players) and not ruin it for the rest of the players (vast majority of players). Also won't multiplex take care of the spar problems and make it much more based on skill? Even if 100 players get on this thread and say nurf the bar your not getting a good cross section of the game which makes the results of this poll invalid and no action should be taken.
It was a big problem before first nerf, but nowadays i can surely state that bar IS NOT overpowered in spar anymore, you can easily beat it by ghost m4 or any other good made-for-spar gun. It is not stucked anymore and it does not have really big fire rate. What about damage, do not you think, that m107 or peacemaker are overpowered also then? Yep, it sucks at spar even more, but if i use your logic, it is overpowered because of huge damage of each bullet
Also, if bar got a very slight decrease, gm4 would greatly overpower it in almost every combat situation, I wouldn't mind a buff on reload though. I personally believe that using other guns to beat bar, or facing bar in spar or other types of gameplay without bar makes your skill bounce tenfold.
I completely agree that the BAR should be nerfed on some aspects, but let's be honest here; BAR is not overpowered anymore on spar. If you use your spread, and freeze wisely, you could easily beat a BAR, the BAR doesn't have a good freeze, and it is a "spammy" gun, so the opponent doesn't have a good movement on the BAR.
Because of that certain aspect, I could not agree between the argument of nerfing or buffing the BAR, so I looked closer on it and I realized that it is a killing machine on bases, you could spam a door, or a narrow place and it'll do the work, it's spammy, and have a lot of damage. So apparently the BAR is a very lethal and a strong weapon, but the movement that the user of the BAR have is very slow, the clip reload takes a long time to reload, and the freeze is too high.
So my idea to balance the BAR is to implement a idea that BitzSam proposed a while ago, I don't remember so well where he posted this, but there was a idea of him saying that a if a gun was on perfect state, instead of dealing the upgraded damage (For example, if you "fix" or "upgrade" your gun, the damage will increase, for example if you upgrade the BAR, instead of dealing 9HP of damage, it will deal 10HP of damage), you would have a 75% chance of dealing the non-upgraded damage.
The last paragraph may seem too difficult to understand, so here is a example; when you buy for the first time a BAR, it'll do 9 damage since it's not on the perfect condition, so you use your mineral and upgrade it, when you do so, the damage of the BAR will increase to 10. Now is where the 75% chance idea comes, you have a 75% of chances to deal 10 damage when the weapon is on perfect condition, so either the BAR could be a 5-shot kill, or if you're not lucky enough, then it could be a 6-shot kill.
Considered if this would be implemented, would make the BAR a worst gun on spar indeed, since every player you could counter in will be always at full 50HP, but on the streets, you can find a bunch of people with 43HP, 36HP, 28HP, and a lot different variations of HP, so on the streets most likely the BAR will continue to be a 5 shot kill.
But since we nerved the BAR, I think that they should also be compensated with their weakness - the movement. If you lower their strength, then make their weakness better. And yes, the BAR should be buffed with less freeze, and less reload time.
Honestly guys, the only people that want it nerfed have auction guns, and the only reason people complain about the bar is for spar, no one that suggested the Nerf on this thread cares about basing or forts or pk. I don't see a good reason on why it should be needed just for one aspect of gameplay when all other gameplays will fry. Gm4 will end up being better, then you guys will ask for more nerfs. If you practice and get enough skill, you actually will be able to beat bar users. Just practice.
If I get the chance to record, I'll give everyone an example video of why it's stupidly strong.
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In every situation.
Why nerf the gun? Leave it alone. If you know how to PK you can murk a bar noob any day. I do it all the time. What's a bar to a sawed ak
To be honest I stop reading whenever people start to say "When in spar". (Yes it's amazing I don't like shooting in a box)
As a gamer you probably don't want to join a game to get instantly killed with 5-6 shots. (Starter pistol is 10-25 hits to kill) Most would think to...
1.)Avoid anyone using that gun so you don't die.
2.)Buy the same gun too cheese other players.
The defense of the weapons is usually...
1.)Don't remove my 5-6 hit, fully automatic assault rifle, 20 clip weapon. Totes doesnt sound Op and the incarnation of bull and cheese.
2.)I spent real money/worked for it.(Should've known a nerf/buff is coming as it's one of the most Op weapons so it's your own fault a little.)
But if you are going to nerf the Rof on bar nerf the gm4 as well to balance out. Also acr is abit Op for it's price.
your paying approximately 60$ usd for an in game pixalated item. it deserves to be the best.
Just like any free to play, Era is freeeeeeee. Using money is optional and up to the consumer's decision. Its like buying a nuke. Sure it's powerful but you must remember people will put laws and regulations on it due to its effectiveness. Should you invest in it or not? Same with bar.
The primary reason for wanting to nerf the BAR is to bring “skill-based play” back to the game.
While I too would like to see skill become a requirement of competition, I cannot stand by a “yes” or “no” vote in this poll.
At this point in time, merely nerfing the BAR will not yield the results we are seeking.
The BAR is not the only culprit; in fact, if it were brought to equilibrium, other outliers will reveal themselves—as other members have already pointed out.
The only way to effectively bring this server back to skill-based play would be to take each and every gun, lay them out based on price & type to establish tiers, and re-stat them all accordingly.
In this process of re-statting, the focus should be uniqueness; there are enough stats to go around that no two guns of the same tier should be similar.
No pun intended—it has set the bar of what a top-tier gun should be, and each Gun Admin from that point forward has had to keep the BAR in mind when creating newer guns.
In order to make the players’ purchase meaningful, top-tier guns have needed to compete with it on some level.
The only ethical time to single out the BAR—if any ever existed—was immediately following its release.
To go back and try to fix this later—after other guns have already been created with it in mind— will further disrupt the balance; in addition to being unethical.
The only ethical way to bring skill-based play back into the server is to take an “all or nothing” approach”.
In July 2014, we had this conversation about the BAR being nerfed, and the last statement made in my post was as follows:
The recommendation to add 0.04 freeze to every gun was made, but there was a kink in the system, so it was ultimately reverted:
Given that this change would be a hard pill for the community to swallow, I’ve actually given up on trying to balance the server at large.
I’ve instead put my efforts towards the Multiplex project, which will facilitate an environment for those players who seek skill-based play, by eliminating the element of weapon advantage.
With Multiplex, I have created a separate gun script that addresses the above issue, and treats freeze and fire rate as individual stats.
Hence, they can be adjusted independently of one-another with the Multiplex Gun.
Cited sources:
Era-Go thread: The Bar
Era-Go thread: Weapon Stat Changes
That's the funny part buy a gun using real life money just to use us and nerf the gun
If the biggest problem is using it in spar, ban it from spar, problem solved. No nerf needed
If you're gonna nerf the BAR, the. nerf the Chemical Gun too.
The plus versions are .99 but on most appstores they only have one version of the Graal Games that are plus but not labled plus. For example: Facebook and Amazon their version of Graal is just Graal Era/Zone/Classic no plus version.
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There are laws definitely for them.
1.)Can only be used/owned by National Powers
2.)Testings are limited due to polutions and area affects
3.)Using a nuclear weapon will break multiple national treaties which in said treaties not allow the usage of said nukes
4.)Limited amount of nuclear weapons per Major Power
Same lullaby with flamethrower now it is nothing special but common.
Vote NO! — No we can't!
only reason people want bar nerfed is because their spar kd is getting ruined as they lack skill. Surprise Surprise, it is not a legit reason. Spar is for fun...So damage doesn't matter as if it just difference from +1 dmg.
Nerf isnt gonna happen :)
If bar will get nerfed, please give me back atleast 100k gralats.
Thanks. I wasted 200k on that gun to ended up making it get nerfed? and the freeze on the gun is already bad enough.
Bram , please don't use the forums again , you are going to ruin the game.. Bar cost 200k that's around $70 USD if you're buying it through iTunes etc. P2K's been nerfed already and they cost 200k AND 100k kills, seriously just stop.. The only people who want a Nerf is the people who don't have it and/or suck using it or keep getting owned with them.
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Of course you're gonna die to a bar in upclose battle , bar is 10 damage in perfect shape it takes 5 shots to kill, P2K's is more spam and is suppose to be for PKing , you can easily own a bar with p2ks if you know how to use them.. Standing in front of a bar vs p2ks ofcourse the bar is going to win. Get skill that's all.
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Bar shouldn't be nerfed , it should be the same or better reload and have higher clip or something , chemical gun stats should be boosted or remove the effect of running slow whilst spamming it because 200 ec ? Yeah it should be boosted for the way it is currently.
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Minigun needs a buff , take away one of the damage and take away the knock back and add faster movement while shooting. Pbp owns it easily with just a couple shots.
Still don't see any valid reason to why it should be nerfed or stay.
Look at statistics. There used to be a time when everyone used p2k. After they got nerfed we all went back to using bars. Therefore I think bar should get a slight nerf so the use of p2k and bar is balanced
100 dollars out the window getting bar =(