Gunshots Tradable Permits
Quote:
Originally Posted by
LYK08
I don't see how this is relevant to topic, except for maybe letting you run the risk of getting warned for derailing.
"Most people do not listen with the intent to understand; they listen with the intent to reply." - Stephen R Covey
That's the issue with one or two active forum users who have to have their post on almost every thread. It makes communication less effective on the forums, which explains why I have ceased replying to some of them - if you haven't noticed.
I think that's due in part to the fact that not many people want to have a discussion about how increasing the already long skill curve that exists in iEra.
I don't think many players would want to continue working on how to PK with a Desert Eagle against players who are stacked on Gunshot Permits and spam their BARs and Miniguns to their hearts content.
Not to mention you excluded Event Reward guns, and with how easy it is to get EC nowadays, the streets will only be flooded with Chemical spammers that want to circumvent the limit.
I'll admit, I came into this with quite the closed mindset, but that still doesn't mean I think this is a good idea for the sake of the community. All this will do is cause more players to quit and make the game a chore rather than actually fun, which should be the end goal of all feedback given to the "improve" the gameplay.
And also, if you're wondering why people are not reading the first post and "assuming it's a tax" is because you've developed quite the reputation for talking about it even when other's have expressed they're not interested. Nobody is going to read something they already know the result of doing so will be dissatisfaction, especially with an opening like..
Quote:
Originally Posted by
LYK08
I would like to introduce tradable permits for gunshots
AZN (Sent from my iPhone)