What would happen to explosive weapons like the RPG-7? Would burn effect get altered as well? Just curious.
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What would happen to explosive weapons like the RPG-7? Would burn effect get altered as well? Just curious.
I almost wonder if it would be better to give players 1 more hp xD
I think bitzsam should make a poll on this, I see a lot of yes and no's but I feel there are a lot of players who haven't shared their opinion
It would make things easier if people went through what i've posted in this thread before they comment because I feel like i'm resaying the same thing i've said to several other people.
There isn't a vote because I said this probably isn't even going to happen. This is a discussion on your opinions of why/ why you don't think it's a good idea. Not a yes or no poll.
As I have stated numerous times, IGNORE the guns that are explosive/ do 0.5 damage/ stacked damage. If this ever happened those would be balanced out accordingly to ensure they are not better/ worse, some of the stacked guns/ lower damage might even stay as they are. It is mainly the higher damage guns that cause the issues.
GM4 does 8-9 damage, not 9-10 like the bar. If bar was lowered to a 6 shot kill, it would not be the same as gm4 as gm4 would also be lowered and be a 7 shot kill. Meaning bar still kills in one less bullet.
Once again as I have said several times in this thread. The gun condition would still be in place just perfect shape would not give you a damage buff. However rusty shape WILL still give you a damage REDUCTION.
So you would STILL NEED TO MINE in order to repair your gun so that it still does its base damage. Repairing your gun to perfect shape would not do anything different to it being in good shape. But it means that your gun stays doing its max damage for 3 weeks instead of 2 (as good and perfect shape both would do the same damage) until the 4th week when it becomes rusty and you need to mine and repair.
I'd preffer keeping the extra dmg :)
This would be a great idea, but it would demolish the toughness of the BAR and would allow more skill to be implemented in basing. I agree. This sounds great, it'll make the game fun again. Next mission; destroy automatic weapons. Kidding.
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Just slightly reduce the damage (or abilities) of a chem. Either way, that'd shatter many aspiring chem users dreams and it would allow for basing to involve a vast quantity of melees. With this new system, spammy weapons should be left out. Basing involves skill, not spamming at a door.
They should just update the structures of some bases to make this more competitive and less about spam. Basing gets boring when you're shooting at a door for hours at a time. That's not right. Basing should be about having a quality weapon and being skillful with it, that you can gather friends and take a base.