Bolt gun is extremely underpowered even though it's 60 ec. It needs a buff right away.
Printable View
Bolt gun is extremely underpowered even though it's 60 ec. It needs a buff right away.
Why? It's the only gun that is able to shoot over any wall whatsoever
You just need to use it right.
I was sitting in a lethal fort killer with Casshern once and I was using the gas gun while he was using the bolt blaster, we stuck with these weapons for about 25 minutes. By the time I reached my 200 kill streak, he managed to kill 18 people with a bolt blaster. I know they're totally different EC weapons but a 60 EC weapon should not be that weak. Right now it's only good for poking the person to get their attention, it really has no threat to it.
Bolt Blaster isn't meant to be a gun you use as a primary weapon. As bram said, it has the ability to shoot through extremely thick walls. The point of the gun is to shoot people through bases to push them out and make them weaker/easier targets to kill. Using a bolt blaster in BH is already extremely good as it forced the defenders to go to the corners of the room and not the middle, mix in people using m107s on the walls then there is no place for them to hide.
If it was to be buffed it would be very overpowered, basically become the "new m107" and after a few weeks the basers would complain that it needs to be nerfed. it does 9 damage if you hit all 3 shots currently.
Still think it's pretty op, it's just that the random spray patterns is a double edged sword, it's unpredictability can be an asset if it manages to dish out 9 dmg at max range, but it's possible for none of the bullets to hit at all.
Yes it's OP unless when the bullet flies low.
Long distance? Most of the time it hardly shoots bullets that goes far. The grenade launcher shoots grenades farther than most of the bolts bullets. And even when those very few bullets goes a far distance, it will usually not even hit a person.
- - - Updated - - -
I'm not saying it should be op, but it's seriously underpowered. Sure it can shoot through walls but that doesn't matter because most of the time it barely hits the defenders with its random shooting or falls short and doesn't reach them. But in the chance that when it does reach and hit them, it barely does any damage cuz only 1 or 2 bullets will hit. That's only 4 or 8 damage. I can empty a whole clip of the bolt to an afk person in the back of the flag room of mafia and only deal to him 8 or 12 damage. I become a sitting duck to barely damage an afk person, only to have one person with a healing staff to fully re-healed him before I can finish reloading; and that with no one interfering and attacking me.
You say it's extremely good in BH but I say otherwise. Basers at BH also agree with me. One of the biggest nerf the bolt has is that it can't shoot through doors or any npc/items thing. This gives an huge disadvantage to the bolt in bases especially BH cuz the bottles and the damn cards on the table block like 50% of my barely hitting bullets. Not only are my bullets being blocked most of the time by the npc/item thing, it's extremely hard to use bolt when only one person can kill you before you can even deal any significant damage.
I seriously believe that the bolt gun needs to be buffed.
That's if you hit all three of the shots which is basically praying for RNG to be in your favor. I don't own the weapon but I know it's laughed at because it really doesn't scare anyone into coming out of hiding. Hell, the regular freebie grenades go over the BH table better than the bolt blaster does. Even if you land all 3 shots, it's 9 damage with a low fire rate. Something about this gun needs a buff.
Yea I said you needed to hit all 3 shots. I have the gun, used it quite often when basing and it was very effective for the above reasons. The firerare isn't slow either, I don't remember the stats exactly but it's something similar to m4s firerate.
And the bolt blaster can hit someone in any position of bh, where as grenades can only hit select areas
It's still very reliant on luck, in my opinion. The weapon needs to hopefully go a far enough distance and hopefully land all three shots. It's kind of like playing a game of chance with your gun that you payed 60 EC for, nobody really likes that feeling.
Not saying it's terrible right now but I just feel like it's not worth the 60 EC.
- - - Updated - - -
I don't think he misread it.
- - - Updated - - -
Cloud also points out that the bolt blaster is kind of a double edged sword and is a game of "if"
How is bolt even good in BH? It doesn't even hit the players hiding in the flag room. I have to be up against the wall in order to get bullets across the wall next to the table (which is useless because they can throw grenades that does better than what the bolt can do and kill me). As Tim said, it doesn't scare anyone from coming out from hiding.
The grenade launcher is way better than the bolt. I don't know why you believe bolt is extremely good.
Wdog uses the bolt well in spar.
Idk about basing. Never seen it used in bases.
We already have enough overpowered guns. I'd rather not keep buffing even more guns to potentially create another OP weapon. I also actually want to create more stat consistency where people don't have to keep questioning any gun changes.
That's why I did a large amount of nerfing/buffing a few months ago, and haven't touched much since to try create less confusion on whether the guns stats are the 'same as they were a week ago'.
I may make an adjustment if I can see some validity to the thread (for the most part all i've seen is "bar does 10damage and ghost m4 does 9 so buff ghost m4").
Whilst yes as a standalone weapon the bolt blaster may seem underpowered, once again that is because of its ability (don't know how many have actually found this but it distance can be so high you can hit people in the flag room of GZ whilst you are in the left room). Yes it is random whether it has high or low spread, which is why it has a decent firerate so you can just keep shooting until you start hitting them. It's more likely to go far than it is to do the small spread.
It is also intended as a support weapon like the grenade launcher which also isn't going to receive a buff.
If you are going into a base by yourself with a bolt blaster then yes you may find it hard to do much. Go in with a gang though and it makes it significantly easier to take the base. All you would need to do is spam your bolt blaster over the walls hitting the enemies, whilst your gang rushes in and attacks -(with the defending team already at less health or in the middle of healing because of your shots).
Another thing you guys are forgetting is the bolt blasters bullet velocity. Significantly faster than any other guns bullet speed, and can catch people off guard/ hit them when they don't expect it.
TLDR
very good gun when used as a secondary
Just like grenade launcher
- - - Updated - - -
No... have you even seen it? It looks large but no its not
- - - Updated - - -
Grenade launcher is also crap with its dmg and recoil, snowball launcher? thing is even better than grenade garbage.
You are ignoring the fact that the chances for the bullet to fire far is very slim. And even when it is able to go far, it would most likely miss or be dodged. Not only that, say if it were to hit, the damage would only be 4, which isn't any significant especially when you won't be able to hit many targets far away.
- - - Updated - - -
As I said already before, the bolt gets blocked by npcs and stuff.
- - - Updated - - -
The grenade launcher is a better support weapon than the bolt. I'm not asking for a bit improvement, just a slight buff. Either have the slight buff have it be able to fire through all objects, or increase probability of far bullets.
The bolt blaster cant go over many walls. Its restricted in neo base. Most of the time there are layers in walls and objects that often block the bolt blaster.
- - - Updated - - -
The bolt blaster's range is a big problem. Despite its spread, often times i will hit people and it doesent do anything. Theres always objects in the way that prevent the bolt blaster from going over many many walls especially in bases.
With all the disadvantages against the bolt, atleast give it a slight buff. Such as making it able to fire through all objects/npc/items.
With the update in bases with the adding of more objects on walls, tables, and etc.. that can block the bolts bullets and the increase of spatial room in bases, the bolt blaster need to get updated. I suggest make the bullets be able to go through the objects that block it.
Ya I agree I love elk and the gun should be buffed
You do realize that in basing, one can easily avoid getting hit by the bolt right? The bolt isn't even worth as a support weapon. Bolt is trash and a waste of 60 ec. It can't even do what it's suppose to do if objects and layers in the walls block it.
- - - Updated - - -
Also, the majority of the distance that the bullet would go is around the same distance as the grenade and Pedro bombs. Grenades and petro bombs would do more damage and won't be blocked by objects and npcs. Why would grenade and petro bombs be more useful and better than a 60 ec weapon?
That's not true at all, you're either highly understating the gun to try get people who haven't got it to agree with you or you don't even have the gun. The bolt blaster can have incredibly high range, not even compareable to the grenade launcher.
It's not going to be updated for the same reasons I stated originally. If anything it's even better now compared to other guns as its stats weren't touched during the gun rebalances.
Grenades, petrol bombs and any other of those weapons can be dodged easily as there is a delay with them hitting you, bolt blaster is almost instant as the bullets travel faster than any other projectile in the game.
It's a gun that can deal damage to people through multiple walls where the user can be in a position where it isn't possible for the person they are attacking to even shoot them back. I don't know why it has to be explained why even a small buff would make this weapon incredibly overpowered and make it the new 'basing meta' gun like the gas gun/ chem gun were
You fail to see that when it does have high range the bullet has a high probability to miss, get dodged, or be blocked. please tell me who's using it in basing or anywhere else for that matter? Because I don't see anyone trying to use it. That's gotta be saying something.
- - - Updated - - -
I can tell you don't base. Easily dodged? tell me how can you dodge bombs being thrown in corridors or near the doors or anywhere where the enemy needs to go? You would also have to deal with the flame effect left behind that can kill people in less than 3 sec. Bolts bullet velocity doesn't matter if the enemy can kill you with Petro bombs. Really, try it at bases like bbz, mafia, bh, gz, lethal, etc. try see who wins first.
- - - Updated - - -
try walk into all the bases and notice how most walls are covered objects that will block it's bullets. Also try notice that a lot of the updated bases have tables and objects added that blocks it's bullet. Would a small buff make it incredible op? I'd doubt it, seeing how there's so many things going against it.
You keep talking about the positive technical aspect of it but have you even tried using it in a practical application where you are basing with people attacking/defending against another gang? In practical application the bolt blaster falls short in many places as I have and many others stated previously.
- - - Updated - - -
All I'm asking is to update bolt blaster to be able to shoot through the objects in bases that block it.
Bullets that can pass through walls and objects would be overpowered in basing. It not being able to go through objects is what stops people from being able to crosslevel attack the base flag with the bolt blaster from a position well away from it.
I don't see how you can 'miss' so frequently with it. It has an extremely fast velocity, meaning very little time to react to dodge. It fires 3 bullets that whilst have spread are still close enough that their hitbox would damage you if you shot the center bullet more or less at the person.
Grenade launcher and grenades have a set range you have to be at to hit someone, you can just step to the side of it or go beyond where it can't hit you and shoot them with your bolt blaster which CAN hit them. Someone using grenades to spam a doorway? That's exactly what the bolt blaster is there for, to shoot those people causing them to have to move and not beable to do that anymore whilst you are shooting them.
Like I said in my initial post, the bolt blaster is a utility gun, it is meant to be used to assist you in moving people away from certain spots or to pepper multiple people with damage so that when your members are attacking the base, even if you have only done 6 damage to a person it still means they will die in 1 less bullet from people using a 9 damage gun.
It isn't meant to be a gun that you can use as a primary and quickly kill people because that would be OP as it is very cheap in the distance it can hit people from, and speed of those bullets.
I've seen a fair few basers utilizing the bolt blaster properly and actually doing well with it, off the top of my head the most recent person i've seen using it effectively was WorldWide. Go watch how he uses it if you aren't doing well with it
- - - Updated - - -
I've even seen someone doing surprisingly well in spar with the bolt blaster. Because of how fast the bullets are it is basically impossible to avoid getting damaged at all, and it's really hard to see yourself shooting back because you are being shot so much and the glowing bullets sometimes obstructs where your bullets are going