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great job
Those structures are poppin :hearteyes: good job
Tbh on the second one, I feel like there's too much happening. And irl I'm pretty sure you don't see half a window.
I'd lessen the amount of windows and roofs you put in. x.x That's just my take on it though.
They look good :)
Well haha for the half window it's just my screenshot that did not caught everything it's complicated I had to take so many times the picture to be able to have almost matching pictures to complete the tower/building.
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thank you ;)
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thx ;)
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Thx you ;)
The first level, I can't tell if there's errors or not due to the way you've uploaded the picture.
The second level, as tricky said there's too much going on. I like the way you're being innovative but I'd suggest to tone it down a bit whilst avoiding box shapes.
Nice levels :)
ok good
Nice
What are these for?
Thank you will keep updating it :D.
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My server we are making the tileset but we will be using era tiles until our tileset is done.
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Here some new levels I've done
https://cdn.discordapp.com/attachmen...45/unknown.png
https://cdn.discordapp.com/attachmen...43/unknown.png
https://cdn.discordapp.com/attachmen...09/unknown.png
Nice job man. Like Tricky said, I feel like there is too much happening as well.
For the exterior level, I'm going to say there's too much happening as before.
For the Interior, I'd say that you should try to tone down on the use of tiles and allow the whole level to flow smoothly to bring the level together.
There are many instances where corners of your level don't link up. The glass just doesn't seem like windows in my opinion.
I understand the effect you were trying to create from the waterfalls but due to the way in which the tiles were placed the execution has not happened.
Honestly, If you want I could Discord you or PM you to point out quite a few of your mistakes.
On the other hand your Innovative style has a nice flair to it which I like. If you just tune your use of tiles then you will be an amazing leveller as you have the creativity.
My Style is kinda extravagant and I want to contribute to graal with my levels so I will kinda follow what you are saying since you have more experience about leveling :D But for me there is not too much happening it's a huge Villa so more deep detailed the more extravagant as possible that's the way I think :D
https://cdn.discordapp.com/attachmen...36/unknown.png
https://cdn.discordapp.com/attachmen...41/unknown.png
https://cdn.discordapp.com/attachmen...49/unknown.png
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Thank you haha ;)
Too much going on, I would suggest working on tile placement on walls and roofs because clearly u are struggling with that. On your indoor levels you should try and fix up the walls and the water on the first one. Maybe try connecting the border on the pool as well
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it's all about perspective it's not wrong xd I just have to update the post xd.
Looks sexc to me :)
These look absolutely beautiful, I get the same problem you have when taking screenshots, it's because you went into playing mode which changes some tiles for some reason.
Also I suggest not putting random lines everywhere, I don't think they're overconplited I just think that no building has this much complexity
Size matters not, and there's a lot of copypaste bull****ery in the first few images, also the perspective is completely wrong with most of the roofs.
Lot of repetition and not pleasing to the eye.
The logic of these exterior levels are flawed in so many ways.. there's a heap of tile errors all around the place (especially with the roofs) The concepts of the levels you're making would be great if only they were created in a logical way that doesn't straight up defy physics resulting in a trippy mess and without the large amount of tile errors that they have. I'd suggest starting off by creating smaller levels and making sure you perfect them, ask for feedback, understand how roof tiles go together, how the height of walls at different areas should correspond to the shape of the roof, ect << that way other levels artists can show you how to fix smaller errors in less cluttered levels and you can work up to building these larger / more extravagant creations properly.
I do admire you have good creativity!
thank you
https://cdn.discordapp.com/attachmen...88/unknown.pnghttps://cdn.discordapp.com/attachmen...34/unknown.pnghttps://cdn.discordapp.com/attachmen...92/unknown.png
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I have to agree that some people says I make mistakes on roof but it is totally false they are wrong it's just a total complexity.
Nice creative thinking in the architecture, I would suggest a couple of things, usually tables must have a tile on the wall
Secondly there is a red chair next to wall with no table around it, never seen that anywhere
The building on the third picture is stunning, though I do have to agree with the others that some roof tiles are unnecessary.
Keep up the good work!
lmao xd Totally forgot them xd for the table xd I'm insomniac.
I'm fixing the problems.