Originally Posted by
Jaake
I disagree, and I believe you are wrong on one point. I've tested it, and experienced over the years-- green gas affects you while you're dead, not while you're getting up. I know this for fact as when you are without a revive potion and your dead body is gassed, you will respawn in the hospital slow as if gassed.
Using gas in PvP isn't the issue itself, never stated that; it's the abuse of function that the issue stems from. As stated before in my first few posts, anybody can don a gasmask to prevent themselves from being slowed; but when you're simply moving from one location to another as a good many players do, no intent to PK and simply play the game for the other functions that it offers, only to be caught in a trap you're too slow to escape from and being constantly killed time and time again? There's little to no chance if you aren't an experienced player to get a single upper hand with that. And on top of things, you say easily run, meanwhile admit that green gas is effective. Green gas prevents players from running-- little contradictive on that note.
Some people may think gas masks look good enough to wear on every single one of their outfits for every waking second of the game, but that's not everybody. PK zones are the separation barriers between safe zones; zones of which players frequently want to hop between. They shouldn't need to equip a hat every time they want to explore the map.
- - - Updated - - -
True, but this isn't an issue that'll only affect the new players sadly; bigger picture.
5 seconds may be good for the new players, but for the experienced who already KNOW how to avoid gas etc. etc., it'll render the gas useless. Need to find a middleground and balance.