Well, players who have the same colors will not attack each other, but the reds could have another NPC giving missions to kill the blues
something like a gangster gives you the mission of killing a cop
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Could be interesting
I always thought the game needed some sort of Cop Role that players can opt into to interfere with or possibly arrest Gang players/pkers, I've always wondered why such a thing hasn't been implemented yet. I think it's a cool suggestion
Can I add my two cents to this?
-There should be a time limit, so that the selected player isn't harassed too much. Say, 5 minutes?
-Player must be "Gangster" aligned
-If the targeted player, or anyone in TP's gang (or allied), kills the police player the bounty is called off
-TP ISN'T alerted of the bounty, nor is he alerted on ANYTHING of the bounty
-there should be bounties for gangsters
bumping this idea