I would not like this at all. It would make people unstoppable.
I would not like this at all. It would make people unstoppable.
Honestly imo it just gets easier the higher you get, 5 kills without healing is fairly easy, 10 is fairly easy especially with the added no reloading perk and the use of a weapon who's Achilles heel is the reload, once you hit 15 you're auto healing perk kinda contradicts the "no healing clause" and from there it wouldn't be challenging to get up to 25 where you're a god. Also this would be extremely easy to boost tbh.
bring the kills up, spread them out, and make the perks only last for a portion of time, say about 15 seconds.. Like increased bullet, make it where its for like 10 shots, juggernaught should only have say 100-150 health and cant shoot.. Making it hard to get a autokill
Live your life, enjoy it while it lasts. Don't give it up when you are down, you are a light like the stars in a sky.
Interesting idea. You should up the kills some and adjust some of the rewards because they do seem a little overpowered. By all means this is a great idea and I believe it should implemented in a way. You guys have to remeber rarely does anyone get a lot of kills without healing in a base.unless you just spam down a doorway and even then your likely to die.
In game name: Forbid @ MischiefPm me if you need help whether it be in game or via Era-Go.1998 is where it's at
lolz if this was added in xd i usally get like 100 base streaks no heal
if you like add me on graal and forum and msg me if you need help i wont shoot you down
worst idea ever it would make it way to easy for anyone to base without skill needed