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Thread: Basing Perk Idea..

  1. #21
    I think perks are a good idea just not these perks way too OP

  2. #22
    Thinking of damage perks 10kills rapidly, 1 damage up of there guns for 30 seconds

  3. #23
    Veteran Sencarn7's Avatar
    Join Date
    Nov 2013
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    your shadow
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    223
    Me: "Hey I'm at 24! 1 more to go "
    Troll: 1 more kill without healing or dying?
    Me: yeah....
    Troll: *pulls out Legend Melee*
    Me: NO WHAT ARE YO-
    Troll: *spins and heals*
    Me:th.jpeg
    Troll: lul.
    Careful that you don't blink; that's reason for me to shoot.

    I'm sick of being everyones guard dog...

  4. #24
    I think these plans are too extreme or maybe too easy to get,how's about lessening the incentives and more pokes required.

  5. #25
    Zephlyn
    Join Date
    Aug 2013
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    3,295
    the worst that you can boost

  6. #26
    Soldier Daryl Anderson18's Avatar
    Join Date
    May 2014
    Location
    Planet Earth
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    71
    The 5 kills without dying would make players quit basing what if a guy with minigun had that 5 kill? Then he would just keep shooting without reloading and nothing to worry about the ammo
    <a href="http://www.fodey.com/generators/animated/ninjatext.asp"><img src="http://r9.fodey.com/2316/4f4d52cb290146fdbcb5b254e819d947.0.gif" border=0 width="216" height="107" alt=""></a>

  7. #27
    Ok,so i personally think death records are more important but if that was implemented then people would just suicide and boost on enemies ,but ur idea,pk more more rewards,if he got that much kills,he doesnt need those himself lol pks would be ez and some new players go in bases and usually easily get killed,if so,they can kill 1 player 4.times and eppbe already super overpowered.
    Banana Bacon Burger Ken

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