Quote Originally Posted by Duke View Post
The reason the pbp is op is because of the current hit timer, if the pbp user gets off the first hit he can spam the pbp 2-3 more times without taking damage. I know this from being the both the one rushing and spamming because of the hit timer and the opposite end of getting owned by the pbp spam. I have no idea why some solution hasn't been made yet, people have been informing staff of how op the pbp is for months. Either nerf the pbp or change the hit registration, you choose.
or both.