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Thread: Skill being overlooked in era..

  1. #11
    Player Relations Master Chief's Avatar
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    Quote Originally Posted by Garett View Post
    I agree 100% with the OP. The minigun and flame thrower are probably the worst weapons to be introduced to this game. If you use a mini or flame, you basically have a shield as well since if you land the first shot, you cannot get hit. OPEN YOUR EYES, the minigun is overpowered plain and simple. A weapon with no hit timer, 50 clip, fires a bazillion rounds, kills in 2 seconds, cannot be damaged... Equivalent weapons like the BAR are crap compared to this thing. The BAR also is NOT a 5 hit kill outside of bases. It's a 9-10 hit kill because of the hit timer. If era wanted to reduce spam, they should have not released a minigun.

    Here is my theory. When the BAR was released, the whole point of it was to bring income into the game. The BAR was the most powerful gun with a high price tag which could defeat almost any gun. Players (especially younger ones) want to have power over others. People will pay A LOT of money for power. When a deadly gun comes out that's better than the rest, everyone wants it so what do they do? They give the $80, either by working or begging their parents since they want it, and want it now. These are the people the game profits most from. The people who dig are worthless in terms of profit since they don't give the game money in anyway so they are not as important.

    After a while, the BAR becomes common. Almost everyone went through the phase of buying/digging it, and the game doesn't get that much income from it anymore. What's next? Release another overpowered gun. One that's far better than the previous one (BAR). Then, everyone will want that gun, and give the game more money. Better yet, make the previous OP gun (BAR) weaker, and make the new gun "godly" so that even more profit will come from it. This new OP gun is the minigun. With it's dramatic lasers, sound effects, back straps, and stats, it outclasses the BAR no doubt.

    In the future, the minigun will be common (if it isn't already), and there will be a new 200,000 Gralat gun that will probably kill in one shot. Who wouldn't want a gun like that? Then more $$.

    This is how a business works. Give something people want, and people will pay for it. If I owned this game, I would probably do the same thing to be honest..

    Even though this is "pay2win", if someone didn't pay, we wouldn't have this game. Personally, I view people who pay for these overpowered guns as donors, because they help keep this game running. So next time you get wiped out by a minigun, say "Thank you!"...

    If I didn't think like this, I would have no respect for minigun users.
    Well Played indeed.

  2. #12
    Big Cheese 3.X's Avatar
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    Quote Originally Posted by Garett View Post
    I agree 100% with the OP. The minigun and flame thrower are probably the worst weapons to be introduced to this game. If you use a mini or flame, you basically have a shield as well since if you land the first shot, you cannot get hit. OPEN YOUR EYES, the minigun is overpowered plain and simple. A weapon with no hit timer, 50 clip, fires a bazillion rounds, kills in 2 seconds, cannot be damaged... Equivalent weapons like the BAR are crap compared to this thing. The BAR also is NOT a 5 hit kill outside of bases. It's a 9-10 hit kill because of the hit timer. If era wanted to reduce spam, they should have not released a minigun.

    Here is my theory. When the BAR was released, the whole point of it was to bring income into the game. The BAR was the most powerful gun with a high price tag which could defeat almost any gun. Players (especially younger ones) want to have power over others. People will pay A LOT of money for power. When a deadly gun comes out that's better than the rest, everyone wants it so what do they do? They give the $80, either by working or begging their parents since they want it, and want it now. These are the people the game profits most from. The people who dig are worthless in terms of profit since they don't give the game money in anyway so they are not as important.

    After a while, the BAR becomes common. Almost everyone went through the phase of buying/digging it, and the game doesn't get that much income from it anymore. What's next? Release another overpowered gun. One that's far better than the previous one (BAR). Then, everyone will want that gun, and give the game more money. Better yet, make the previous OP gun (BAR) weaker, and make the new gun "godly" so that even more profit will come from it. This new OP gun is the minigun. With it's dramatic lasers, sound effects, back straps, and stats, it outclasses the BAR no doubt.

    In the future, the minigun will be common (if it isn't already), and there will be a new 200,000 Gralat gun that will probably kill in one shot. Who wouldn't want a gun like that? Then more $$.

    This is how a business works. Give something people want, and people will pay for it. If I owned this game, I would probably do the same thing to be honest..

    Even though this is "pay2win", if someone didn't pay, we wouldn't have this game. Personally, I view people who pay for these overpowered guns as donors, because they help keep this game running. So next time you get wiped out by a minigun, say "Thank you!"...

    If I didn't think like this, I would have no respect for minigun users.
    Era before the bar will always be better than it is nowadays
    Live your life, enjoy it while it lasts. Don't give it up when you are down, you are a light like the stars in a sky.

  3. #13
    Ya we all know old era was better. When m16 which costed 15k came out and it was like he gun of the heaven and all players would work hard for it without even buying itunes. When it was released only few people got it so 15k was actually big money back then. All these spamming guns being released is to make profit off the game but as you can see, they need to keep the balance between getting profit and making this game not based on skill anymore. Unfortunatelly there isnt going back from this. Like the players already paid their itunes for those crappy guns that mess up the whole game and guns admins cant just give them a huge nerf.

  4. #14
    Player Relations Master Chief's Avatar
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    Seen way to much people spend 1,000 bucks on Era. I don't care, It's not like its my money or anything but man they must have a field day with all the money they get from every.

  5. #15
    Big Cheese
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    I remember when m4 was 4.5k gralats, and coulda also been given out by giant crabs. SMH...the jobs were easier and the prices were lower; now the prices are as high as Homer Simpson on a "Drink Beer Saturday," and the jobs suck.

    Edit: FIX DIGGING PLS IT SUX ATM
    Last edited by #14 AJ; 09-01-2014 at 07:24 PM.

  6. #16
    Quote Originally Posted by Yogy Navy View Post
    Ya we all know old era was better. When m16 which costed 15k came out and it was like he gun of the heaven and all players would work hard for it without even buying itunes. When it was released only few people got it so 15k was actually big money back then. All these spamming guns being released is to make profit off the game but as you can see, they need to keep the balance between getting profit and making this game not based on skill anymore. Unfortunatelly there isnt going back from this. Like the players already paid their itunes for those crappy guns that mess up the whole game and guns admins cant just give them a huge nerf.
    It depends on how smart these people making decisions for new guns are. For a business, you have to have a balance of things to keep customers happy, and things to make money off of. If any of these outweigh each other, either you'll have unhappy customers, or your content will decrease in value. My previous post in short is that the current strategy being used to make money is, release an overpowered gun. After that gun has reached the end of it's profitability, release another OP gun, and worsen the previous one. This way, the people that bought the previous OP gun no longer have the best gun which will make them want the new gun. This cycle will continue on and on.

    Apparently, it has worked. I've seen countless people with a BAR, and a minigun. Many of them told me that they bought both of the guns with gift cards. I don't look down on these people in anyway, it's just that many of them are not informed that they are being manipulated. Not a bad thing, just something you have to be aware of in order not to waste a huge chunk of money buying guns that will be weakened after it's "want" value decreases.

  7. #17
    Will ya'll stop whining if admins will nerf minigun?(I don't own this piece of spamming junk that was detached from a military helicopter)Admins got more important things to work on including countryside and etc,the more you whine,the slower updating process will be.

  8. #18
    Soldier Lucid's Avatar
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    Quote Originally Posted by Kenan View Post
    Will ya'll stop whining if admins will nerf minigun?(I don't own this piece of spamming junk that was detached from a military helicopter)Admins got more important things to work on including countryside and etc,the more you whine,the slower updating process will be.
    Really isnt whining tbh just getting a point across

  9. #19
    Big Cheese
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    Quote Originally Posted by Kenan View Post
    Will ya'll stop whining if admins will nerf minigun?(I don't own this piece of spamming junk that was detached from a military helicopter)Admins got more important things to work on including countryside and etc,the more you whine,the slower updating process will be.
    this kid...

  10. #20
    Quote Originally Posted by Master Chief View Post
    When they started making low freeze high damage weapons that when the skill cap died. And well lets face it the minigun and the flame thrower kill the pbp being the streak dominant weapon. It was fun when everyone used a m4/sten and lower in spar and when pbp was the viable streak weapon.
    I streak with my brass knuckles.

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