Steampunk items would be a treat to see.
Steampunk items would be a treat to see.
Amazing Ace HQ: http://amazingace.wix.com/priority
Why medieval is it Just because u guys want weapons..
Just being me.
"'An old friend of ours dared me to try and play God...' Mak craned his neck, the advisors and guardsmen in his wake suddenly alert at their charge's blatant discontent.
He stood with a confidence we had never known him to possess, the bright orange trim of his ivory sleeves dangling so far from the scrawny arms folded behind his back that we thought the robe adorning his body might blow away completely in the winds that whipped around us.
'Little did they know I was born for the role.'"
"'An old friend of ours dared me to try and play God...' Mak craned his neck, the advisors and guardsmen in his wake suddenly alert at their charge's blatant discontent.
He stood with a confidence we had never known him to possess, the bright orange trim of his ivory sleeves dangling so far from the scrawny arms folded behind his back that we thought the robe adorning his body might blow away completely in the winds that whipped around us.
'Little did they know I was born for the role.'"
Great, another way to destroy the theme of Era, which is gangster.
Complain moar @_@ it sustains me. In all seriousness though, Era's theme is such a narrow one that the only ways to expand on it's core theme would be to incorporate much higher scale Gangsters Vs. Cops themed updates such as more role interactive jobs, specifically themed events(cop focused or gang focused), and more systems that pit the two sides against each other. But that's not what this project is about(in the future maybe?). What we're doing here is creating a simple building, and since we already have a crapton of gangster AND cop themed buildings, it would just be beating a dead horse if we were to follow the central theme of the game with this project. It also wouldn't be as fun. Honestly, at this point, Era is more of a random anything goes type of game than a strict gangster game anyway.
"'An old friend of ours dared me to try and play God...' Mak craned his neck, the advisors and guardsmen in his wake suddenly alert at their charge's blatant discontent.
He stood with a confidence we had never known him to possess, the bright orange trim of his ivory sleeves dangling so far from the scrawny arms folded behind his back that we thought the robe adorning his body might blow away completely in the winds that whipped around us.
'Little did they know I was born for the role.'"