View Poll Results: Lower hit register timer

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  • yes

    31 86.11%
  • no

    5 13.89%
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Thread: Lower the hit registration timer!

  1. #1
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    Exclamation Lower the hit registration timer!

    Its about time bullets that hit in a rapid succession actually count as hits. The proposal is it obviously needs to stay in place otherwise laggers would destroy era with their gun lag walls that shoot a whole clip at once. The timer would be moved down .1 second below the fastest firing gun that way fast shooting guns like the tomphson and BAR are not a cheap rip off.

  2. #2
    Street Boss Alan Harper's Avatar
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    I agree this would also cut down on how OP shotguns are.

  3. #3
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    true since shotguns completely avoid this.

  4. #4
    What annoys me the most. Is when you want to make a fancy move and make a last shot before you kill your enemie...and the bullet doesnt register. I swear if I was a sparrer I would quit.
    Yogy Nelo (Navy)

    Navy Founder, Graphics Artist, That One Guy With 3 Lightsabers, 2011-2016

  5. #5
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    Lowering is good, getting rid of is bad. Agree with the .1 below fastest.

  6. #6
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    Quote Originally Posted by Yogy Navy View Post
    What annoys me the most. Is when you want to make a fancy move and make a last shot before you kill your enemie...and the bullet doesnt register. I swear if I was a sparrer I would quit.
    but you do spar :/, why are you still here

  7. #7
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    Lower it, nuff said.

  8. #8
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    i vote keep it high on melees, might bring in more gun users and less melee flag rushing nubs

  9. #9
    What about melee items

  10. #10
    Gun Admin BiTzSam's Avatar
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    Quote Originally Posted by Ghettoicedtea View Post
    true since shotguns completely avoid this.
    All shotguns have hit timers except for the ksg, you just dont notice it because their freeze is higher than the timer

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