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Thread: Gang Changes

  1. #21
    Quote Originally Posted by Tricky View Post
    Uno question? Are there logs where it tells whose held a gang first?
    Everything logs if i'm correct
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  2. #22
    No logs on first owner.
    You can only transfer to a member that's been in the gang for at least one month. You can transfer all the time providing the person you transfer to has been in it at least a month

  3. #23
    or like pt the every player max gang only have 3 gang and if u wanna quit that gang u need 1week at least
    visit my profile on: http://www.era-go.com/forum/member.p...4-Graal1417154
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    inactive XD long time open once don't miss me
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  4. #24
    Veteran killakev's Avatar
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    are you asking for reward suggestions as well? give atleast 15 new 10k hats instead of a mix of a old and new.

    no one wants an old hat as a reward, 25 new 10k hats would be even better. it is 10,000 hours afterall.

    as far as transferring a gang goes, maybe some kind of confirmation email like you use to identify, or maybe a second person has to confirm.

    like the 2 man rule for nucelar weapon launch. 2 people have to turn the key

  5. #25
    Veteran Stilts's Avatar
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    These ideas sound pretty cool so far!

    also, snk, do you mind checking my ticket about graalets not being registered. Thanks

  6. #26
    Street Boss Vacci's Avatar
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    Rewards

    If low hour rewards exist and are redeemed (50 and 250) lock renames to prevent people selling gangs claiming that there are rewards; also known as scamming. This might have happened to ConsPK when all those transfers happened.

    If lower rewards are available, then they really shouldn't be personalized. 50 and 250 can be made in a month.

    1k hours is interesting...I want to say hat for leader only and add a generic reward for leader at 2k while adding the extra 7 hats. A giant hall of leaders who lead gangs to 1k would be kinda cool to see. You figure 1k will become fairly common down the line, especially with Countryside bases whenever that will be.

    2k hours for 8 hats isn't that bad. Most base gangs have a perm list of 15-20ish so that'd cover about half the gang. It's a personalized reward so it adds sentimental value of sorts. I loved my Candy hat when I got it. At least, until Purple made Candy a grim sub.

    6k and 8k...maybe put the +1 hideout room at 6k. Move the 10k hour hat reward to 8k.

    Custom melee at 10k because I imagine you can do something pretty creative with a melee.

    15k stays a gun skin.

    Stop at the 15k reward. I want to see more startup gangs having a chance.


    Transfer system
    Maybe do a two-factor authentication system linked with Era-go or email to further prevent accidents? Restricting transfers to only those in gang for a month like you said is a good idea too. You could go further by adding kick protection to the old leader for a week or so.



    Leadership powers
    For a long time we've been wanting an improved ranking system with actual tiers. This way, players with rank/kick powers can only use them on those lower than themselves.

    For example there could be a 5 rank system. Rank 5 would be leader exclusive. Rank 4 would be leader ranks that only the leader can change. Rank 3s can only be affected by 4 and higher, etc. Rank 1 being new recruits.

    Some also wanted leaders to be able to give power adding permissions to others. In other words, power adding powers.


    P.S.

    Please look at this proposal for "report reputation": http://www.era-go.com/forum/showthre...ort-Reputation

    If I remember other gang issues I'll post.
    Author of EraAWSD: http://era-go.com/forum/showthread.p...l=1#post195094 (Updated 15-09-2015)

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  7. #27
    Vacci nice idea
    But don't you think the 6k award should be different,
    most gangs don't use the hideout now.
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  8. #28
    How about you have to submit a application for your gang to change hands if its over a certain amount of hours

  9. #29
    Street Boss Vacci's Avatar
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    Quote Originally Posted by John98 View Post
    Vacci nice idea
    But don't you think the 6k award should be different,
    most gangs don't use the hideout now.
    I believe hideouts are for leaving your mark in Era history. It says, "These were the notable members of the basing community of our time." Look at the hideout for Obsidian, you'd never imagine those guys were all together at one point. Navy shared their story with their extra room and iFreeze's is rather...grand to say the least. It's not about using it but more about how do you want to be remembered when it's time for you to leave the game.
    Author of EraAWSD: http://era-go.com/forum/showthread.p...l=1#post195094 (Updated 15-09-2015)

    Just some music... https://www.youtube.com/watch?v=h41Rrk_6rzs (Updated 02-20-2016)


  10. #30
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    Quote Originally Posted by snk View Post
    I'm liking the ideas you have so far. Thank you.

    Where possible, no admin intervention is the best approach. Maybe the person that will be the new leader needs to be in the gang for atleast a month?
    The whole wait a month thing isn't ideal. most gangs have some a****** that kicks everyone at least every month. i liked johns idea where the owner has a week to take the gang back
    Pandavi

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