Page 1 of 5 1 2 3 ... LastLast
Results 1 to 10 of 44

Thread: Balance Idea

  1. #1
    Gun Admin BiTzSam's Avatar
    Join Date
    Jun 2013
    Location
    Australia
    Posts
    1,940

    Balance Idea

    Too late to add this idea to any existing guns but for future guns I had an idea that could potentially balance out stronger guns.
    That idea is to add a percentage to bullet damage. For example, say a gun did 10 damage default, there would be a 20-35% chance for the bullet to do 9 damage, so it is not a guaranteed 5 shot kill, but it still has the potential to be.

    This would make those stronger guns more balanced as whilst its effectiveness would still rely on skill, it would give the opponent a better chance as the bullet might not always do the highest amount of damage so they could end up surviving one hit longer.

    But yea that's pretty much it, if this was ever to be implemented it would only be for higher damaged guns, for low damage guns 1 damage less or more can make a pretty big difference so probably wouldn't be the best to have that.

  2. #2
    Big Cheese Chickenpotpie's Avatar
    Join Date
    Jul 2015
    Location
    Up north
    Posts
    1,441
    Great idea, will this be implemented on the weaker, less damage future guns as well?
    iEra GFX Team
    Will be working.
    Pixel art stream!

  3. #3
    reverse the nerfed guns back into their original stats and this would be great.
    How we have the guns now is not a good idea and It would be best to leave this idea alone.
    Questions? Don't be afraid to message me.

  4. #4
    a random Capo Zernov's Avatar
    Join Date
    Oct 2015
    Location
    Florida
    Posts
    792
    This is a really good idea, a lot of people rely on damage and it gets a bit annoying with the spam.

  5. #5
    This is a must.

    I wonder whether sparrers or PKers would find this to be more useful?

  6. #6
    My $.02 why not make it the more you miss the greater chance of less dmg and the more you hit the greater the dmg. Eg. Gun does 10dmg but you miss 20 shots you have a 20% chance of it doing 9dmg on the flip side if you hit 20 in a row you have a 20% chance of it doing 10dmg. No clue what to do about shotguns. Kinda like your alignment of cop vs gangster.

  7. #7
    Street Boss Shadow7980's Avatar
    Join Date
    Oct 2013
    Location
    Gorham, Maine.
    Posts
    549
    Quote Originally Posted by domenico View Post
    This is a must.

    I wonder whether sparrers or PKers would find this to be more useful?
    Absolutely not. If I lose a spar because my GM4 decides to pull some 8 damage BS, I'll be pretty pissed.

    Ask me anything you would like to know about weapons, spar, PK, etc. I'll answer you to the best of my ability.

  8. #8
    Big Cheese Jou43's Avatar
    Join Date
    Mar 2015
    Location
    A house
    Posts
    1,194
    For future guns then yes.
    Lel



  9. #9
    Quote Originally Posted by Shadow7980 View Post
    Absolutely not. If I lose a spar because my GM4 decides to pull some 8 damage BS, I'll be pretty pissed.
    I'm speaking about future guns. Why fix what isn't broken?

  10. #10
    Quote Originally Posted by BiTzSam View Post
    Too late to add this idea to any existing guns but for future guns I had an idea that could potentially balance out stronger guns.
    That idea is to add a percentage to bullet damage. For example, say a gun did 10 damage default, there would be a 20-35% chance for the bullet to do 9 damage, so it is not a guaranteed 5 shot kill, but it still has the potential to be.

    This would make those stronger guns more balanced as whilst its effectiveness would still rely on skill, it would give the opponent a better chance as the bullet might not always do the highest amount of damage so they could end up surviving one hit longer.

    But yea that's pretty much it, if this was ever to be implemented it would only be for higher damaged guns, for low damage guns 1 damage less or more can make a pretty big difference so probably wouldn't be the best to have that.
    It's a good idea, but would it be added into p2k's also?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •