II
If their goal is to bring the server back to skill-based play and balance the guns with this standard in mind, they’re going to have to modify the guns globally and create a new starting point. The one we have now has very little variety to spark the interest of anybody that wants skill-based play.
Fortunately, this won’t ruin anybody’s purchase- if every gun is nerfed equally, they all have the same respective stats to one-another.
The real problem with guns right now isn’t that they’re powerful, it’s that people can achieve victory using cheap tactics such as spamming. Low freeze on these guns is what makes spamming effective, since their movement isn’t impeded and they have no repercussions for doing it. This said, I would start with freeze.
If you added 0.04 freeze to
every gun on the server, spamming on the server would decrease tremendously. While they would still be able to do it, it wouldn’t be as effective of a technique, since they would be more vulnerable while they were holding their fire button down. To put it in perspective:
- BAR would go from 0.20 to 0.24 freeze, putting it at about the current freeze of an AK47(0.25). So just envision an AK47 dealing 10 damage.
- Shipka would go from 0.21 to 0.25, which is exactly the current freeze of an ACR(0.25).
- Souizen would go from 0.12 to 0.16—which is the current freeze of a MetalStorm(0.16).
- Vulcan Minigun would go from 0.10 to 0.14, which is about the current freeze of a Ghost M4(0.145).
- Respectively, the guns mentioned here would be: AK47(0.29), ACR(0.29), MetalStorm(0.20), GhostM4(0.185)
Spamming would still be possible, but not as effective as it currently is. People would be forced to apply more technique than simply holding their buttons down. And, while it would still be possible with guns such as the Souizen and Vulcan Minigun, they’d be much slower than they currently are, and they’re already met with counter stats that would be more prominently evident (Souizen’s long reload, or Minigun’s low damage).
Once this issue is addressed, and everybody’s not focusing on spamming, they’ll begin focusing on the other stats that make a gun unique, and relieve the Gun Admins from the pressure of having to compromise freeze so that people would make the purchase. The players would be more appreciative of these, and instead, make their purchases based on things such as clip size, reload freeze, spread, and rate of fire. Hell—even the graphic would play a large role in stats—the bullet being positioned at the barrel enables longer guns to shoot over walls, and shorter guns to wreak havoc close-range, and emphasize spread more.
Our society needs to identify what it wants, and put faith in somebody to see through that it happens.
You can't dance around the elephant in the room forever.