I have an idea to make a revamped system for cars.
Price: will remain the same
Gas: more expensive models hold slightly more gas than other cars (VIP car with 125 gallons? Or maybe this is just dumb :/)
Spawning: when you spawn your car from the car keys, it will spawn in the nearest parking space (since of course this makes logical sense)
Driving: as you drive around the city of era, you can level up your driving skills by doing the following:
Staying on the road(driving on one lane of the road & never going off the road)
Reckless driving(doesnt count hitting pedestrians?), which is not running into things
Proper care precautions (frequently filling car tank, reckless driving, etc.)
Car missions (part of reward)
Doing these will give you very small amounts of experience to level up your driving skill, but It'll be worth it in the end.
Perks: with each level up, you can slightly decrease the amount of gas consumtion, have a very slight acceleration rate increade, and you will also be able to turn a bit better.
Car missions: some of the mission targets are out of place, for example, Mercy South Hospital. Ever since the exterior remodeling a while back, the mission target's been out of place and unable to reach. Also, the event house's marker should be outside the actual building, not behind the comic club.
Ideas? Thoughts? Compliments even? Post em below! Also, you can suggest anything that can also be added.