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Thread: Punishment Tech+

  1. #1
    Big Cheese ItzTerry!'s Avatar
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    Punishment Tech+

    Hello, Era-Go.

    I sorta got inspired by Kamiroo's Core Electronics ideas and I really
    enjoy watching creativity take a physical shape in the minds of humans.

    Punishment Tech is all about specialised and moderated
    Bullets or other non primary weapons/items.
    Please be warned that I am the worst of bad graphic artists.
    However I might not add images...

    Please notify me if any of them need a buff or a nerf.
    I'll be sure to edit it out if I get a majority asking me to do any of these actions
    to an item.

    Notice!
    Some guns such as Vulcan Minigun cannot use any if these bullets for an
    obvious reason.

    Effect vests will not be visible when equipped
    by a player. The images that we create for the vests
    will only be the image of the purchase icon.

    PunishmentTech Team-

    Manager:
    ItzTerry
    Graphics Artist: Hiring!
    Ideas and Contributions: KnS Not Hiring!


    Bullet trails and animation by Zep.

    Moderated Bullets


    Mach Bullet

     Spoiler



    Damage: Regular
    Perks: Swift Bullets
    Penetration: False. Does not penetrate an Effect Vest
    Compatibility: All except Artillery Weaponry
    Cost: $100=x150

    Bullets will travel quicker, however the range will
    be the same as normal bulets and will disappear after
    travelling a specific amount of tiles.



    V.2-
    Update- Z.D


    V. 3 Update- Z.D


    Acro Bullet
     Spoiler


    Damage: Regular
    Perks: Extreme Spread
    Penetration: False. Does not penetrate an Effect Vest
    Compatibility: All except Artillery Weaponry
    Cost: $100=x150

    Has extremely unpredictable spread, changing
    directions every 0.8 seconds.


    Acro Bullet- Terry


    Thrust Bullet
     Spoiler


    Damage: Regular
    Perks: Extreme Knockback
    Penetration: False. However, it destroys any vest
    the defender has on.
    Compatibility: All
    Cost: $100=x150

    It will not penetrate a vest but will destroy any vest that the
    defender has on. During the next hit, the damage and effects will
    be preformed.
    Nerf- Knockback will be limited to a maximum of
    0.45 tiles from where the defender is standing

    Nerf- Knockback will be limited to a maximum of
    0.3 tiles from where the defender is standing



    Thrust bullet update:

    -Z.D


    Pyro Bullet
     Spoiler


    Damage: Regular
    Perks: Burn
    Penetration: False. Does not penetrate an Effect Vest
    Compatibility: All except Artillery Weaponry
    Cost: $100=x150

    Will burn the defender and any other enemy players on a
    one tile radius. Burn will inflict damage until after 2 seconds.
    Nerf might be neccessary


    First Sprite/animation by Z.D



    Vilethorn Bullet
     Spoiler


    Damage: +1
    Perks: Period Damage
    Penetration: True. Will penetrate any effect vest.
    Compatibility: All except Artillery Weaponry
    Cost: $500=x150

    The Vilethorn Bullet will inflict period damage as well as one extra damage
    to whatever gun you're using. It will penetrate and destroy any kind of effect vest
    the defender has on him.
    Nerf might be neccessary

    8/1/16 Rough Draft
    -ItzTerry



    Power Bullet
     Spoiler


    Damage: +2
    Perks: -
    Penetration: False. Does not penetrate an Effect Vest
    Compatibility: All except Artillery Weaponry
    Cost: $100=x150

    Will deal 2 more damage to whatever gun the user has shot it
    with. Nerf might be neccessary


    Power bullet- Terry 9/1/16


    Range Bullets
     Spoiler


    Damage: Regular
    Perks: Bullets travel longer distances.
    Penetration: False. Bullet will not penetrate effect vests.
    Compatibility: All guns except artillery weaponry.
    Cost: $100=x150

    Bullets will travel for about 10 tiles more
    until they disappear into nothingness.


    Rend Bullet [KnS]
     Spoiler


    Damage: Regular
    Perks: Rend (Slice)
    Penetration: False. Does not penetrate an Effect Vest
    Compatibility: All except Artillery Weaponry and High ROF Weapons
    Cost: $100=x125

    Bullets will Rend (Slice) Your Opponents Causing the "Bleed" Effect, Which will cause Your Opponents to Lose 2 HP for every 5 Tiles They Walk (Lasting 2.5 seconds)
    Nerf- Reduced debuff period to 2.5 seconds



    Effect Vests


    These are the effect vests I was talking about earlier.

    Some vests have their own attributes and can be worn
    as a one time use. It will deplete upon your death and will be destroyed when
    it is hit by a Vilethorn or Thrust bullet.


    Heavy Vest
     Spoiler


    Damage: -
    Perks: -2 Dmg
    Debuff: Slower movement speed.
    Penetration: True. Will be penetrated by specific bullets.
    Compatibility: All players without a vest equipped.
    Cost: $250=x1

    Will reduce two damage from any bullet gun or melee unless
    the bullet has the ability to penetrate vests.
    Will deplete upon death of the user and will be destroyed when
    hit by a Vilethorn or Thrust bullet.


    Hermes Vest
     Spoiler


    Damage: -
    Perks: Quicker movement speed.
    Debuff: -
    Penetration: True. Will be penetrated by specific bullets.
    Compatibility: All players without a vest equipped.
    Cost: $200=x1

    Will quicken your movement speed until it is either depleted
    or destroyed. Vest is vulnerable to Vilethorn or Thrust bullets.


    Moist Vest
     Spoiler


    Damage: -
    Perks: Reduced explosive and burn damage.
    Debuff: -
    Penetration: True. Will be penetrated by specific bullets.
    Compatibility: All players without vests equipped.
    Cost: $200=x1

    It'll soften down those explosive and burn damages by a notch.
    It can still be penetrated by a Vilethorn bullet and destroyed by a Thrust Bullet.


    Thorn Vest
     Spoiler


    Damage: -
    Perks: Inflicts damage upon melee-ing the user.
    Debuff: -
    Penetration: True. Will be penetrated by specific bullets.
    Compatibility: All users without a vest equipped.
    Cost: $300=x1

    Whenever someone damages you with a melee item, the attacker
    will take 1/4 damage that's he or she has inflicted. The defender will
    still take full damage that the attacker has inflicted, however.
    A nerf may be neccessary


    Explosive Vest
     Spoiler


    Damage: 5
    Perks: Explosive damage when detonated.
    Debuff: Self damage.
    Penetration: True. Vest can be penetrated but will
    preform an explosive counter attack when penetrated/destroyed.
    Compatibility: All players without a vest equipped.
    Cost: $250=X1

    A self detonation button is added to the equip menu
    and can be activated whenever you click it.
    It will inflict 5 damage to every player in a
    ten tile radius but will also inflict damage upon yourself.
    It will automatically detonate when you die or whenever the vest
    is destroyed or penetrated.
    1/6/16 Nerf-
    Kills will not count to your regular kills score.


    Updates coming soon...

    Moderated Artillery Ammunition


    Area Rocket
     Spoiler


    Damage: Regular
    Perks: Increased explosive damage radius.
    Debuff: -
    Penetration: False. Will not penetrate effect vests.
    Compatibility: All artillery weaponry.
    Cost: $200=x100

    As the statistics say, the rocket will enable
    the explosion radius to increase when the rocket is
    fired and hits a solid object. It will reach every
    enemy player within a 1.5 tile radius.


    Electronic Rocket
     Spoiler


    Damage: Regular
    Perks: Stun Debuff
    Debuff: Vulnerable to allies.
    Penetration: False. Will not penetrate effect vests.
    Compatibility: All artillery weaponry.
    Cost: $300=x150

    An electronic rocket will damage and stun the defender when hit!
    It will electrify anyone in a 0.5 tile radius, even your allies!
    So be careful when you use this, as it can stun your allies!
    Just to clarify, allies will not be damaged by the rocket.
    Just stunned.


    Electronic rocket rough draft- Terry




    Updates coming soon...

    Miscellaneous items have been moved to another post in this thread!
    The character limit was surpassed
    Last edited by ItzTerry!; 01-10-2016 at 11:15 AM.

    Ex Player Relations, Ex Newspaper Team
    Quote Originally Posted by ItzTerry!
    In Terry we Trust


  2. #2
    Big Cheese *Z.D The Great's Avatar
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    Wow really good ideas and bullets
    Quote Originally Posted by XSTARX
    2 warnings and 1 infrac, you don't learn, do you?
    Quote Originally Posted by *Z.D The Great
    ^ ? I only learn from the Best.
    Quote Originally Posted by hohi416
    You made the greatest mistake of your life lol

    would you rather watch boku no pico series or live in attack on titan

    watch some sht u said because ik attack on titans.. horrifying
    Quote Originally Posted by *Z.D The Great
    No, the greatest mistake was reading your msg.

  3. #3
    Big Cheese ItzTerry!'s Avatar
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    This post contains of-

    Moderated bullets #2

    Moderated Rockets #2

    Effect Vests #2

    Miscellaneous






    Miscellaneous

    Punishment Packages [KnS/Terry]
     Spoiler


    Perks: Randomised consumable item.
    Obtainment: Getting streaks.
    Containment: Moderated Ammunition, Effect Vests, health, speed boost.

    Punishment Packages are supported and funded by Punishment Tech+!
    You obtain one whenever you obtain a streak and you can say /package or /pkg to
    redeem and open them! They contain items like effect vests, moderated ammunition
    and others like health and a limited speed boost! These items are tradable!
    They take a physical form in your inventory however you still need to say
    /package, /pkg to open them. You can store them up if you don't want to use
    them straight away!

    Effect Vests and Ammunition will be added to your inventory once
    received*



    CP-HP 44 [KnS]
     Spoiler


    Damage: 8 (Regular);
    Perks: -
    Debuff: -
    Penetration: True. 20% chance of penetration.
    Clip: 12
    Cost: 45 Ec

    Similar to Luger but has a significant, low freeze rate.
    Freeze's lower than Luger but regularly does 8 damage instead of
    Lug's 9 damage. Due to the power of the gun, bullets will penetrate
    effect vests regardless of whatever bullet it is.
    Nerf- Penetration decreased to 20%


    Death's Last Breath [KnS]
     Spoiler


    Damage: +2
    Perks: Increased Damage.
    Debuff: HP Loss periodically.
    Penetration: -
    Compatibility: All players.
    Cost: To be debated.

    This Perk Allows An Advantage at A Steep Cost.
    You have to equip it to activate this perk.
    It will not degrade or go away after use, which is very helpful.
    HP will lower every few seconds.
    Be warned that this item will not work on Event Items, Minigun or any
    other high RoF weaponry.
    It is recommended that you do not use it for streaking.
    You cannot equip it whilst sparring.
    Final preparations are been made for
    statistics.
    Nerf/Buff might be neccesary


    The Frostbite [KnS]
     Spoiler

    Will not work with moderated ammunition*

    Mode 1: Machine Gun

    Damage: 8
    Perks: Hyperthermia Debuff (20%)
    Penetration: False. Will not penetrate effect vests.
    Clip: 19
    Cost: Varied (Auction)

    An auction gun. The hyperthermia Debuff will
    last for a few seconds with a 20% chance of
    the effect taking place to the defender.

    Mode 2: Shotgun

    Damage: 4
    Perks: Stacked
    Penetration: False. Will not penetrate effect vests.
    Clip: 15 (5 Bullets each shot)
    Cost: Varied (Auction)

    An auction gun. The regular damage is four
    and is stacked. Shoots five bullets each shot.
    Hyperthermia debuff will not be placed when
    hit with these bullets.

    Mode 3: Rocket

    Damage: 4 (3 Explosive Radius)
    Perks: Explosive Range)
    Penetration: False. Will not penetrate effect vests.
    Clip: 5
    Cost: Varied (Auction)

    An auction gun.
    The last mode of the Frostbite. Will damage
    people around the rocket's radius dealing 3 explosive damage
    when hit. Will not pass on hyperthermia Debuff when hit.


    Val-sH [KnS]
     Spoiler


    Mode 1: Sub-Machine Gun
    Damage: 7 (8 Perfect)
    Recoil (Freeze): .135
    RoF (Rate of Fire): .215
    Clip: 14
    Effects: N/A
    Mode 2: Sniper

    Damage: 11 (12 Perfect)
    Recoil (Freeze): .21
    RoF (Rate of Fire): .285
    Clip: 9

    Effects: Knockback (.3 Tiles)


    Cost: Varies* (Auction)


    AWX-G2 [KnS]
     Spoiler


    Mode 1: Normal

    Damage: 9 (Regular)
    Perks: Different Modes*
    Debuff: Small clip.
    Penetration: False. Weapon will not penetrate effect vests.
    Cost: Varied (Auction)

    Mode 2: Anti-Infantry Rifle (AIR)

    Damage: 11 (Regular)
    Perks: Different Modes*
    Debuff: High Freeze.
    Penetration: False. Weapon will not penetrate effect vests.
    Cost: Varied (Auction)

    Nerf- AWX is now limited only to auctions.
    Both modes may seem pretty overpowered but unless
    you see the full stats, it might not be as godly as you think.
    It's a very good auction gun but the second mode comes with
    quite a high rate of freeze, but the damage makes up for this debuff.


    TZK-AIR

    Work in progress...



    Detonater and C4
     Spoiler


    Damage: 15
    Perks: Had held detonator.
    Debuff: Vulnerability to allies.
    Penetration: False. Will not penetrate effect vests.
    Compatibility: Anyone without an explosive already deployed.
    Cost: $100=x5

    Basically C4 with a detonator. It's one single item, just so you all know.
    Equip it, place the C4 down and press the attack button one more time to
    detonate it. You can only place one of the item before detonation.
    Be aware that it will hurt allies.
    C4 can be placed on any solid objects as well as cars.
    Explosion radius is 2.5 tiles*

    Nerf- Reduced damage to 15



    Effect Vests #2

    Ninja Vest [KnS]
     Spoiler

    Note: Will Not Work With Speed Boost From VIP/Mercy Gym)

    Damage: +1 (Melee)
    Perks: Quicker Movement, Increased Melee speed
    Debuff: Less HP (45 HP)
    Penetration: True. Will be penetrated by specific bullets.
    Compatibility: All users without a vest equipped.
    Cost: $275=x1

    Buff-
    Added a new perk. Increased melee speed and does one more
    damage for melee items.

    An upgrade of the Hermes vest, this vest gives you quicker movement
    speed and it increases your melee speed and damage at a cost of 5 HP.
    It is a force to be reckoned with!
    Last edited by ItzTerry!; 01-08-2016 at 03:31 PM.

    Ex Player Relations, Ex Newspaper Team
    Quote Originally Posted by ItzTerry!
    In Terry we Trust


  4. #4
    Both
    Guest
    To futuristic for me

  5. #5
    Big Cheese *Z.D The Great's Avatar
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    Quote Originally Posted by ItzTerry View Post
    Thanks, I appreciate the support, Senpai.
    Maybe you could explain me how the bullets should look and maybe I can try gfxing them even though I suck..
    Quote Originally Posted by XSTARX
    2 warnings and 1 infrac, you don't learn, do you?
    Quote Originally Posted by *Z.D The Great
    ^ ? I only learn from the Best.
    Quote Originally Posted by hohi416
    You made the greatest mistake of your life lol

    would you rather watch boku no pico series or live in attack on titan

    watch some sht u said because ik attack on titans.. horrifying
    Quote Originally Posted by *Z.D The Great
    No, the greatest mistake was reading your msg.

  6. #6
    Big Cheese ItzTerry!'s Avatar
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    Quote Originally Posted by *Z.D The Great View Post
    Maybe you could explain me how the bullets should look and maybe I can try gfxing them even though I suck..
    That'd be great!

     Spoiler
    Would you like to join Punishment Tech+?

    Yes No


    - - - Updated - - -

    Explosive vest has been nerfed.
    It will no longer count the detonation kills for your regular kill score

    - - - Updated - - -

    Just to clarify, Minigun and other guns like it cannot use
    moderated bullets!

    Ex Player Relations, Ex Newspaper Team
    Quote Originally Posted by ItzTerry!
    In Terry we Trust


  7. #7
    Newcomer ItzVal's Avatar
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    Interesting concept and ideas.
    Far as the curse is found

    [/i]

  8. #8
    Big Cheese ItzTerry!'s Avatar
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    Quote Originally Posted by ItzVal View Post
    Interesting concept and ideas.
    You're so nice.

    Ex Player Relations, Ex Newspaper Team
    Quote Originally Posted by ItzTerry!
    In Terry we Trust


  9. #9
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    I Have Pmed you On Era-Go Regarding my Choice to Join Punishment Tech+

  10. #10
    Big Cheese ItzTerry!'s Avatar
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    Quote Originally Posted by KnS View Post
    I Have Pmed you On Era-Go Regarding my Choice to Join Punishment Tech+
    anyone's welcome.

    Ex Player Relations, Ex Newspaper Team
    Quote Originally Posted by ItzTerry!
    In Terry we Trust


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