As many of you know, there are way too many race events than there are skill events and you can argue that some skill events don't require alot of skill.
E.g.
Trivia-If the questions were based on Quantum Physics, this may be a strong point in most people, but judging by the Player-base, I would say most players would be clueless.
What I'm trying to say is that some Skill events do not require as much skill than events like Spar or Trivia.
I bring forth an ideas for an Event that can be categorized as skill as I feel that we need more skill events and less Races (too much speed hacking).
Description:
The Event shall be known as Tight Walk. (This could be a sort of race but oh well Catastrophy can be a sort of race)
Remember 2 years ago for the Halloween Quest which occurred at that house on an island and if you completed it you were granted access to the shop to purchase a Rat Morph etc.
Well, Before we could get into the shop, we had to walk over a thin land and if we touched the black area, we would have to start again; Well I thought, Why can't we use that idea as an Event?
That's not all:
When you walk, Your scrim dims and you can't see the path however, when you are stationary you have full visibility of where to go next.
Why would this be a skill?
It requires you to have a good memory of the route and take good judgement as to how fast and far you should go.
Have any further suggestions? Leave them Below