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Thread: Basing System Rework

  1. #101
    Quote Originally Posted by Wast View Post
    If u are taking the base and u shoot a door. It heals it doesn't take dmg
    HEALING DOORS SHOULD NOT BE REMOVED FROM BASING. The best tactic of basing is about having a good position and maximise the advantage of geography of the base, door should be able to heal

  2. #102
    Quote Originally Posted by ibrian34 View Post
    I think allies can be used as subs. Assuming that the gangs will be 24/7 war, if a person goes off, give them sub and kick them from main, then replace them with a new member. Once a person goes off, they get a sub and once they are on, they can replace someone in the main gang who are offline.
    What are you even trying to say

    Nous savons ce que nous sommes, mais savons pas ce que nous pouvons être.

    William Shakespear

  3. #103
    Quote Originally Posted by Czar Misago View Post
    Cause the big gangs still wouldn't attack each other and the little gangs wouldn't stand up to them, this idea is in literally every major game you play its about time graal added, just imagine it has csgo or something they don't have the best players in the world playing against the some of the worst right?? They create leagues to separate them so both parties can enjoy the game and incite competition
    You
    Wont
    Stop
    Allies
    In
    Base
    Fortress
    Or
    In
    Normal
    Bases
    Kay?

  4. #104
    Quote Originally Posted by ibrian34 View Post
    I think allies can be used as subs. Assuming that the gangs will be 24/7 war, if a person goes off, give them sub and kick them from main, then replace them with a new member. Once a person goes off, they get a sub and once they are on, they can replace someone in the main gang who are offline.
    You just described what big gangs do with the allies tag.

  5. #105
    Street Boss XR's Avatar
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    Quote Originally Posted by Tomlacroixgraal View Post
    Lights out are a new gang who have a base. Nefarious are a new gang who are grinding to become big currently they base 4-5 hours a day. Bwwwc still grind out they dont want a home they want war all round they old asf but arguably new bdgfx are what year and a half old max they fought for where they are. The professionals were small until this year they have built up idk why people say new gangs dont have a chance. In the last 2 years gangs such as ifreeze, emperor, grim reapers, m2s, deadsec, navy, dark killers, exterior and mercy have all stopped basing. These were top gangs when they based top gangs do die out what butzsam wants rly is no one to be able to home just 1 base and base it out but theres nothing you can do to change that.
    This^

    No matter what you do nothing will change, that’s the sad reality

  6. #106
    Quote Originally Posted by Tomlacroixgraal View Post
    Why not just put multiple flags in a base so its harder to defend like graal zone use to have a base like that. Mulitple flags and remove subs.
    There will be a few drawback about this. As the flag is taken, everyone has to be respawned outside base, so 1 flag is captured, what will happen to the other 2 flags

  7. #107
    Quote Originally Posted by Tomlacroixgraal View Post
    You
    Wont
    Stop
    Allies
    In
    Base
    Fortress
    Or
    In
    Normal
    Bases
    Kay?
    Maybe not completely but it will definitely make the system a whole let better and why not try something new to see if it gets rid of allies because staying on the system it's on rn we know it for sure won't work

    - - - Updated - - -

    Quote Originally Posted by XR View Post
    This^

    No matter what you do nothing will change, that’s the sad reality
    Dude no hate but half those gangs built up from share basing and still share base so wtf their still the weaker gangs (referring to nefarious, bwwwc, bdgx, lights out etc)

    Nous savons ce que nous sommes, mais savons pas ce que nous pouvons être.

    William Shakespear

  8. #108

    Basing System Rework

    Quote Originally Posted by Tomlacroixgraal View Post
    My gang (godelic) got 4k hours almost 2 years ago but have no hideout due to a lack of staff who either care or have the time. Do we miss out on our hideout becuase the game doesnt have enough staff. Same for many gangs;
    Region
    Elevation
    Pvp
    Velocity
    Mercy
    Catalyst
    Exterior
    Candy

    Alliances are an issue but making a "base fortress" is only going to free up 3 bases for the 3 gangs who go on to home the base fortress bases who will ally by jumping tag to tag to help eahc other hold down the bases. Say for instances Obs, Darkside and GPN get the 3 base fortress bases. Other gangs who are good enough to have gotten 10k arwnt gonna just quit they are gonna just make a new tag and if they do quit you are losing more players then you are gaining by making these changes. Only way to stop people farming rewards is by puttin a cap on how many rewards an acc can have e.g. 5 gangs hats if they get 6 they can choose to swap an old one out.

    Also you clearly have an issue with gangs such as obs hence why you want to cap rewards at 35k and stop double basing and move them off map into a base fortress becuase you think they are too innactive to compete eventho all basers know they will step up. You aint fixing nothing just pissing off everyone who bases. A lot of these "new gangs" you want to have a chance at basing cant even beat a gang 1v1 which is why they dont have a base if you payed attention to the game you would see alliances are only used in wars between big gangs.
    Unless they remove all the hideouts from the gangs under 12,5k


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  9. #109
    Quote Originally Posted by SuperSam View Post
    You just described what big gangs do with the allies tag.
    Most gangs use the ally tag for war tags. Nowadays, sub gangs are obselete due to people building up their friendslists. With the new way fortress changes up allies, there will no longer be war tags.


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    We must all face the choice between what is right, and what is easy.
    -Albus Dumbledore

  10. #110
    In my opinion what guve gangs like obs and darkside strength is crypt and gst etc. Especially crypt. I believe obs warred grim once a month before crypt and again a month before gst justs because they know they can get extra helpmfrom people wanting gst and crypt rewards. Nerf crypt rewards way too OP. A gas mask for 7 hours work when it takes 30k hours basing to get a working gas mask df is that rip. + you get like 2 times more hats for the crypt lmao.

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