Originally Posted by
BiTzSam
Done some edits to a few bases so that it can better accomodate fort/ large numbers of players.
Box factory got a tunnel in the flag room that goes up the length of the left side of the level, in addition to some doorway widening/ more cover points added around the flag room entrance.
Mafia flag room got a widened doorway, in addition to blocking off the sniping ability through the wall to the left side flag room doorway. Also added 3 doors below that left side doorway that attackers can use as cover if the defenders are glitching into the doors to shoot through them.
Lethal got a not so secret passage way added next to the main entrance. The passage provides two alternate points of entry into the lobby area as the main entrance just turns into a impassable choke point especially in fort.
Pirate zone had several doorways and hallways leading up to the flag room widened. Boxes were added on the left hallway in the flagroom to be used as cover, as well as widening that hallway so that it isn't as easy to trap by spamming, and thickening the walls so that it can't easily be sniped through. The right side doorway was significantly widened, with the base doors removed.
That's all for now, will be watching how fort plays out in the other bases and making adjustments to the layouts if needed so that gunfights aren't so cramped.