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Thread: SPD Axe 2018

  1. #1
    Veteran chocofly's Avatar
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    SPD Axe 2018

    I'm really happy with the new SPD axe. Especially that it isn't trade-able.

    However, I would really like to see the following improvements, as well as seeing your own opinions below.

    - Raise the damage to at least 7.
    - Healing capability

    If either one were to be added, the healing would be the preferred addition.

    With the animation, it has perfect set up for an ability for something like that.

    Right now, with the axe dealing 6 damage, and that's it. Seems slightly under powered.

    Again, couldn't be more happy with the design.

    Opinions?
    Any questions?
    pm me

  2. #2
    delete this account Rouku's Avatar
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    It isn't too hard to get, so it makes sense its underpowered.
    delete this account if you see this, ty.

  3. #3
    Veteran chocofly's Avatar
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    Quote Originally Posted by Rouku View Post
    It isn't too hard to get, so it makes sense its underpowered.
    That doesn't determine the strength of the weapon. If that were the case, most weapons would be 6 damage.
    Any questions?
    pm me

  4. #4
    Big Cheese Sottocapo
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    it's a free item, don't expect too much, its trash

  5. #5
    delete this account Rouku's Avatar
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    Quote Originally Posted by chocofly View Post
    That doesn't determine the strength of the weapon. If that were the case, most weapons would be 6 damage.
    Most weapons are purchasable and it would be dumb for the majority of it to be 6 damage.
    delete this account if you see this, ty.

  6. #6
    Veteran chocofly's Avatar
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    Quote Originally Posted by Rouku View Post
    Most weapons are purchasable and it would be dumb for the majority of it to be 6 damage.
    A Large sum of weapons are infact free.

    Example being, the Rogue Daggers. Over 6 damage.

    Not sure what you are getting at.
    Any questions?
    pm me

  7. #7
    delete this account Rouku's Avatar
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    Quote Originally Posted by chocofly View Post
    A Large sum of weapons are infact free.

    Example being, the Rogue Daggers. Over 6 damage.

    Not sure what you are getting at.
    The rogue dagger isn't free, is 500 gralats, and its slow and unreliable, unlike the upgraded versions you would use the rogue dagger to unlock.

    What I'm getting at us Why would an easily attainable weapon be buffed? Most free weapons take more effort to earn than this axe. I understand the 7 damage, but the healing is unnecessary.
    delete this account if you see this, ty.

  8. #8
    delete this account Rouku's Avatar
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    Quote Originally Posted by chocofly View Post
    I meant that Halloween dagger, which was free. Like lots others.

    " What I'm getting at us Why would an easily attainable weapon be buffed? "
    Because what's the point in adding a melee after melee for no reason. Just for it to be there. I would like to use another melee, other than my Katana.

    And why I am making a post for THIS axe, is simple because of its unique design.
    The axe looks fantastic. Swinging animation looks fantastic. The other wee animation is also fantastic. So why can't we make the melee actually useful, rather than following the trend of rejected, useless melees?
    Idk what the halloween dagger is. Jus started playing recently

    You didn't answer my question though? Why would an easily attainable weapon be buffed? Maybe if you were talking about a harder melee to get, i would understand. But your only points are that it follows a useless item trend and it looks nice. The Facebook katana looks nice, better buff it to 8 damage, make it heal and also make it poison people.
    While I do slightly agree with the pointless weapon thing, it shouldn't automatically mean buff it.
    delete this account if you see this, ty.

  9. #9
    Veteran chocofly's Avatar
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    Quote Originally Posted by Rouku View Post
    Idk what the halloween dagger is. Jus started playing recently

    You didn't answer my question though? Why would an easily attainable weapon be buffed? Maybe if you were talking about a harder melee to get, i would understand. But your only points are that it follows a useless item trend and it looks nice. The Facebook katana looks nice, better buff it to 8 damage, make it heal and also make it poison people.
    While I do slightly agree with the pointless weapon thing, it shouldn't automatically mean buff it.
    No, I don't mean buff every single weapon in the game. There are alot of weapons, especially ones which are free.

    What I've been saying, is that the design, and animation of this melee has been completely wasted on stats which will discourage people from using it.
    Any questions?
    pm me

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