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Thread: Upcoming Weapon damage Buffs

  1. #31
    Player Abdullah1441's Avatar
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    Question/Request:
    Will the HP bar finally shows decimals? (Nowadays, if one has 12.5 HP, it'll just show as "12", however, since the buff now includes demicals, I think knowing if one has 12 HP vs 12.5 HP will make a difference)


    Quote Originally Posted by GrahfixCloud View Post
    Ik I got confused, I was thinking of mp5 i think. Idk, anywho, I don't think it'll matter for sparring much cause almost all the weapons are being buffed.

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    The buff will affect sparring as matches will become relatively quicker.

  2. #32
    (Irrelevant) iMagicBae's Avatar
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    Upcoming Weapon damage Buffs

    Quote Originally Posted by AliGamer911 View Post
    Question/Request:
    Will the HP bar finally shows decimals? (Nowadays, if one has 12.5 HP, it'll just show as "12", however, since the buff now includes demicals, I think knowing if one has 12 HP vs 12.5 HP will make a difference)




    The buff will affect sparring as matches will become relatively quicker.
    Bitzsam said that yes, the HP bar will show decimals. And spar is already very fast paced as is, i’ve finished spars in less than 10 seconds several hundred times over.

    Now that i think about it this update will hurt complex pretty badly, faster paced spars will mean players will gain wins faster, more people will have m4a3, vector and mp5 which will probably lead to these having to be nerfed at some point. Its just all going to go downhill from this point forth for sparring in general.


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  3. #33
    Development Team
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    Wait dammnit, I'm guessing cripple cannon is on that list of "no buff"? u.u
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  4. #34
    Quote Originally Posted by iHit View Post
    Well... You just became my favorite admin
    thank you for listening to the community

  5. #35
    Any specific date of when these buffs will be release?

  6. #36
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    Wait will this apply to melees as well?
    Feel free to ask any question!

    iZone Levels Admin

  7. #37
    Gun Admin BiTzSam's Avatar
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    Quote Originally Posted by kaz210 View Post
    Wait will this apply to melees as well?
    No melees will stay the same and I don't plan on them ever being changed in the future.

    I believe the 0.5 damage values have now been added to your health bar. So if you get shot by guns like the Ghost Ripper your health should show 40.5 HP instead of rounding down to 40 like it used to.

    I plan for the actual damage buffs to be done by the end of the year, i'm still not sure how i'm going to do it as I was originally just going to replace all the values at once using notepad replace but i'm fairly sure melee damages are included in the script where gun damages are so I might have to manually change each guns damage value which is probably going to take awhile and be really tedious to do.

  8. #38
    Region Detective iHit's Avatar
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    Quote Originally Posted by BiTzSam View Post
    No melees will stay the same and I don't plan on them ever being changed in the future.

    I believe the 0.5 damage values have now been added to your health bar. So if you get shot by guns like the Ghost Ripper your health should show 40.5 HP instead of rounding down to 40 like it used to.

    I plan for the actual damage buffs to be done by the end of the year, i'm still not sure how i'm going to do it as I was originally just going to replace all the values at once using notepad replace but i'm fairly sure melee damages are included in the script where gun damages are so I might have to manually change each guns damage value which is probably going to take awhile and be really tedious to do.
    Thank you sir.. For being the one of the few admins who care about the game.
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  9. #39
    Can’t wait for the buffs

  10. #40
    Gun Admin BiTzSam's Avatar
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    ALL RIGHT

    So this is what's going to go down. Most guns have now been buffed following the stats I posted originally;
    (perfect condition damages)
    12 damage guns - 13.5 damage - going from 5 shots to kill to 4
    11 damage guns - 13 damage - going from 5 shots to kill to 4
    10 damage guns- 12.5 damage - going from 5 shots to kill to 4
    9.5 damage guns- 11.5 damage - going from 6 shots to kill to 5
    9 damage guns- 11 damage - going from 6 shots to kill to 5
    8 damage guns- 9.5 damage - going from 7 shots to kill to 6
    7 damage guns- 8 damage - going from 8 shots to kill to 7
    6 damage guns- 7 damage - going from 9 shots to kill to 8
    5 damage guns- 6 damage - going from 10 shots to kill to 9
    4 damage guns- 5 damage - going from 11 shots to kill to 10

    There will be a 1 week TRIAL PERIOD. During this week you guys can test out how the game feels whilst I decide what to do with the guns that didn't receive damage buffs, as in buffing them in a different stat eg. reload time decrease. Also to make sure nothing breaks. After that week then they should hopefully be finalised.

    Here is the list of guns that DID NOT GET DAMAGE BUFFS.

    870FieldShotgun
    ArtilleryCannon
    Assault_Rifle
    Bolt_Blaster
    Champagne_Gun
    ChemicalGun
    Chocobo
    CincoCannon
    CL_Bazooka
    CornLauncher
    DeceasedCannon
    Diablo_Duals14
    Diablo_Duals18
    Diablo_Duals
    DinoSmash
    DSR50_Sniper
    Carnage
    EggRPG
    ElectricStaff
    Era_RPG
    FIM_92_Stinger
    FlameThrower
    GasLauncher
    GrenadeLauncher
    HCannon
    IceWand
    Ion_Bow
    Ion_Pulse_Cannon
    LasCannon
    M16a3
    M3
    MG36_2
    Model_1887
    Naglfar
    Nitro_Blaster
    PBPShotgun
    PeaceMaker
    Plasma_Pistols
    RabbitRPG
    RPG7
    SharkNader
    Shotgun
    SnowBallCannon
    TacoCannon
    TurkeyBlaster
    Gun_Vulcan_Minigun
    WaterStaff
    XFG_SMG
    XM25

    Also to reiterate Melees are NOT getting damage buffs.

    Let me know if you find a gun that wasn't buffed that isn't in that list of guns above
    Last edited by BiTzSam; 11-16-2018 at 11:30 PM.

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