In the future I would like to see some content to actually do with this. Atm we have these alignment points that mean nothing, I was told this was supposed to be a major part of Era, but up to now it isn't at all.
Ideas for Cops Vs Gangsters content:
-Quests: Depending on your alignment you could do different quests for the cops or gangsters faction.
-Territory: Different parts of the map are run by cops or gangsters, make the scenery believeable. For example near the gangsters territory there could be graffiti, pimps(not to be funny),etc. For the Cops there could be police stations, outpost, etc.
-Weekend Events: Every weekend or 2 could have like a competition for cops and gangsters. These could vary from most kills of opposing faction, Most $ earned, etc. There could maybe even be like a small gralat boost for the winning faction for that week.
-Alignment points fixed: Instead of getting the points from killing players of the opposing faction their should be jobs or work you can do to get whichever alignment you want. The reason is atm you can't really choose what you want to be, if you are basing and a cop runs in and you wanted to be a cop you still have to kill him or you will lose the base which drops your alignment points. The jobs could vary from hitman tasks, catching a crook, etc.
Any thoughts?