So i had this idea while having a war with a gang at Mafia base, What if there was an event where 2 teams are put up to take 1 objective, the players get divided into classes, as in medics, support, etc, Medics providing health at a slower rate than food about as fast as beds heal you, and supports drop down ammo ( obviously everyone will get x amount of rounds to start) And the classes get picked randomly, The winning prize is a EC for the team, and to fix the too many people getting ec problems, have the event be 10-15 v 10-15, Each team gets a certain gun, like Red team gets a certain gun, the other team gets a certain gun. What do YOU guys think about this? I'd certainly make the level if the staff REALLY wants to go with this idea.
Smaller details:
Primary slot would be the gun, secondary would be ammo box/ medic box.
HP is set to 30 to make the game go by faster.
Other ideas for the event:
Make a shop where you purchase the gun you want to use in ONLY the event using gralats.
Sandbags around the level to make it seem more war like.
Maybe a sniper class to shoot over larger walls/sandbags.