I know this is controversial. Your first response might be something like "wait, what did I just see?"

Before you dismiss this because of its counterintuitivity, hear me out. I'll explain why corruption in game is not what we thought out to be.

First, corruption is a way of leadership. Leadership is about doing the unconventional, of refusing to conform to popular beliefs. Corruption is touted to be highly socially stigmatised by everyone, that I know. But here's the thing, it is highly stigmatised because we don't see the shine in it. Everyone could take a piece of gemstone covered in mud and layers of dirt and dismiss it as it is, or they could peer deeper into it and see where it shines. I choose the latter, obviously. Now, few have the courage to go against these predisposed stigma against corruption, and it is in these few people with a strong cause of going against all odds to achieve something, or to make a difference, that constitutes leadership.

Leadership is something the game sorely lacks, that's why its kinda dying. Sure, we could name some prominent staff contributing to projects in this game and laud them for being great leaders. I wont deny some of them do display leadership, but being a good worker doesn't equal a good leader. These people work and produce the results, that's awesome , but we can't say they are leading. Corruption, while against working principles, is a way of leading (maybe in a less acceptable cause) but yes, it is still leading. If only we could divert these corrupted admins in the right direction, this game will fare way way better than is is. Corruption is a sign of groundbreaking leadership, get that.

Corruption is a uniting force. As I have mentioned, its so socially stigmatised that it becomes of itself a uniting force. Its been a common topic among players, and consenus can be reached on this topic among players who are against one another. This consensus is the key to the social harmony of the community - the bulwark against the evils of toxicity that is increasingly prevalent in the game. Why so? You guessed it, a lack of consensus. The lack of consensus breeds a toxic community, and corruption is one of the few entities that binds each and every one of the players together. Its something we hold dear, that we all stand together against. Corruption makes this community a community, because a community is a group of people with a set of common agreement, the agreement on the matter of corruption.

Corruption doesn't weaken the administration, it strengths it. This is going to shock you, but its true. Corruption forms the foundation of a room for improvement of the administration. That said, it means that the administration is never perfect, because it seeks to get rid of corruption - something they view as an imperfection. It is through attempting to correct these imperfections that pushes the administration to greater heights. Take for example, the firing of a corrupt admin, the administration just got better because a corrupt admin is removed. The administration just learnt who to hire and who not to, its this knowledge that brings the administration betterment. Corruption is a stimulus for improvement.

In fact, without corruption, it breeds inefficiency and poor administration, because then there would not be a need for improving the administration. They become complacent. Just imagine if a company is already good at say, manufacturing, and there is no more flaws, they would not seek to do better their production procedures. So similarly, it is corruption that drives the administration to better standards.

Of course, high levels of corruption is bad, so it still has to be in existent in moderation. It should however, still exist and not be fully eliminated. We need an administration with some level of corruption, if we are going to have better leadership, better administration, and a more cohesive community. All of which the community lacks right now, which partly explains why it is dying.


We need corruption, it is not something that should be entirely eliminated. Afterall, it isn't as bad as we think it to be.



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