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  1. #1
    Player Abdullah1441's Avatar
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    May 2015
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    California
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    Trading Idea

    No, it isn't a tax at all, lads and lasses.

    Do y'all remember how players need at least 5 hours to enter the Trade Tables?
    Well, I reckon that having new players go on a quest to receive permission to trade might be a little bit funner than telling them to AFK for 5 hours.

    So, I went ahead and outlined the quest in this here spoiler:
     Spoiler
    Important: If you have at least 5 hours, you don't need to do the quest if you don't want do. (This is to prevent the old, currently-trading players from getting mad that they have to do a new quest to continue trading).
    This means that:
    1) This quest is just a bypass, all you have to do is have at least have 5 hours then you can trade (again, to not anger those who are already trading)
    2) You don't have to do it to trade if you don't want do (read 1)

    Quest:
    There's a man by the name of Old Man Bob (Trades Owner) reading a newspaper


    By approaching and touching him, he'll send you a PM that reads:

    Wording Change:
    Pardon me, but I reckon I need some help. Would mind lending a helping hand for an old man?

    You will be given a option to say "Yes" or "No", if you say " Yes", he'll send you two PMs that read (assuming you're under 5 hours):

    Wording Change:
    I run this place here, the Trade Tables, but I unfortunately lost my keys while on a stroll on the beach with my wife. The police just arrived out of nowhere and told us and some other bystanders to vacate the area. It gave me such a fright. I am sure it was of them city lawmen that said that. Jackson? Ah yes, Officer Jackson, if my memory doesn’t fail me.

    Wording Change:
    That feller might know where my keys are. I imagine you’ll find him if you continue south along the bridge and enter this large brick building. He has to be there; upstairs in that office of his. You will easily recognise him, he’s the police chief of the SRPD police division. I figure he’s a good lad to ask- might have seen me drop my keys.

    Charles Jackson, referred to as Officer Jackson, is sitting down, upon touching him that reads:

    *I don't like how the words in the PM play out, so allow me to re-phrase the PM:
    "Old Man Bob's keys, you say? I'm sorry, but I didn't even see him at the time, let alone his keys. But I'll tell you what: I'll send a couple of my boys up with shovels and metal detectors to check it out, if you go up north to the nuclear site to help Officer Daniels deal with a pest that he's having trouble with. He'll give you further instructions over there.

    Thomas Daniels (dude with black hair) would be waiting for you with his men

    Approach him, and he'll give you a PM that reads:

    *I don't like how the words in the PM play out, so allow me to re-phrase the PM:

    The chief sent you here over for some keys? Nothing to worry, he’s a kind-hearted, and pure man that knows what he is doing and you will soon get those keys of yours. But, anyway, we're at a stalemate with 50 of them mafia buggers in this here nuclear reactor building. We'll cover the outside for you while you clear the inside for us, sound fair?

    There's 50 NPCs inside, and the players needs to kill all 50 (check gangster store in Era Mall 2 see how they are dressed), however you can always go Officer Daniels outside to check your progress, and he'll send you a PM telling you now many NPCs are left in the building.
    Once all of them are cleared, Officer Daniels will send you a PM reading:
    Thanks for your service, mate. I think that was the last of them mafia scoundrels. Officer Jackson should have your keys by now, so I figure it’s best for you to head back to him
    Once you see Officer Jackson, he'll send you a PM that reads:

    Wording Change:
    Thank you for helping Daniels. Means a lot to me, and to him. But my men where able find them of keys inside a crab. Don't loose it again, as one of my officers got crab blood all of his baynet.

    Once the player gives the keys to Old Man Bob, he'll PM you:

    Wording Change:
    Thank you for helping this old man, now, I can sit down in peace with the newspaper and my keys, and keep my shop safe and open. I reckon that you deserve some form of reward for all of your troubles.

    After closing the PM, you'll see this:

    (If your under 5 hours, all Trade Tables are opened)

    BTW:
    If your over 5 hours, the situation changes from Old Man Bob loosing his only key, to Old Man Bob loosing his original key (his son had a copy)




    Anyway, I really like this quest as it:
    1) Introduces new players to a storyline (I can write it )
    2) Gives them some tro, so they can stop using freebies to trade ,can actually understand trade
    3) Is fun


    (I love introduction quests for some reason, idk)


    Shout out to BW for wording suggestions!
    Last edited by Abdullah1441; 06-27-2019 at 10:31 PM.
    Formerly known as "AliGamer911".

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