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Thread: What's the point of creating monotonous, generic quests?

  1. #1

    What's the point of creating monotonous, generic quests?

    than challenging or fun quests

    i.e Uncle Sam quest



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  2. #2
    Street Boss Vacci's Avatar
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    Other than things that actually require pking, I don't think there are any really challenging things to do for a quest. Bosses you can spam because there's no death penalty oftentimes and mazes can be brute forced. The hardest thing we've had to my memory is snow mountain.

    These generic quests promote other jobs that often go overlooked like fishing and flower picking.
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  3. #3
    Levels Team Admin Lapiz's Avatar
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    The good ol snow mountain days yeahhhh lol

  4. #4
    Quote Originally Posted by Vacci View Post
    Other than things that actually require pking, I don't think there are any really challenging things to do for a quest. Bosses you can spam because there's no death penalty oftentimes and mazes can be brute forced. The hardest thing we've had to my memory is snow mountain.

    These generic quests promote other jobs that often go overlooked like fishing and flower picking.
    I'm not sure how others feel but I'm tired of doing jobs as a "quest" or another maze with blind effect.

  5. #5
    Leveler
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    Quote Originally Posted by BlackandWhite View Post
    I'm not sure how others feel but I'm tired of doing jobs as a "quest" or another maze with blind effect.
    Then what do you want from them?
    Feel free to ask any question!

    iZone Levels Admin

  6. #6
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    *inserts 2011 xmas box factory quest*

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