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Thread: Why is GraalOnline Era not famous ? - Here I say my hypothesis, also put yours

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    Cool Why is GraalOnline Era not famous ? - Here I say my hypothesis, also put yours

    Many will wonder why this game is not famous if they have great potential, a good community and many things to do.

    I think the reasons are:

    1. Bad translation to other languages for players from other countries
    2. Excess jobs that are not funny
    3. Excessive murder of novice players
    4. Weapons break every so often

    I will explain why I believe these things

    Bad translation:
    If you are a player who explores the game, you will find certain messages that will appear touching NPC and objects, however, this always appears in English and in this way the players of other countries do not understand it losing achievements, important indications and more.
    There is also a lack of translating some menu texts, the weapon / melee descriptions are in English.
    I suggest translating first to Spanish and Portuguese, since they are the most spoken after English, then with the following languages.

    If they don't translate the game correctly, several newbies will continue to withdraw since they don't understand the game and don't know what to do.



    Excess jobs that are not funny:
    There are players who only have their weapons with the money they get in jobs. I consider it a good system but the best jobs are boring as the case of pizza maker.
    If the game has jobs, these should be fun, entertaining and that players like.
    For example, new jobs as a pizza delivery man (delivering pizza made by other players).
    New ways to earn money as rewards by killing people with many "streaks".
    Missions in which they send you to kill an NPC and if you get it they pay you a lot of money.
    Improvements in taxi work where you get paid more for being very fast when completing a mission and taxi drivers receive 75% less damage when they are attacked.

    If the best jobs are still boring and repetitive, the players get tired and will leave.



    Excessive murder of novice players:
    There is abuse of noobs, they see them as a source of "streaks" and "kills" also insult them. Then, the solution would be to create a protected and difficult-to-enter island, where noobs appear, there will be places to work with tutorials for new players in several languages. In these jobs can only be entered with a few hours (0h - 100h). If a player with more than 100 hours wants to enter the island, he must look for the entrance that will be very hidden and being inside there is no way to kill since it is a protected area. It is very easy to leave the place for a beginner, but if a noobs wants to leave the island, he will be advised to stay if he still needs to learn some things. The island will have all the jobs with tutorials. Also a hotel, a free clothing store and a building where you practice shooting with NPCs.

    If they continue to annoy the noobs, they will end up retreating.



    Weapons break every so often
    It is annoying to repair your weapon at all times, it forces you to work and is uncomfortable when you fight. Therefore, it would be better if they never break, because players must be free to decide when to work and when not.

    If it continues like this, some players will leave the game.

    It is boring to work every time a gun breaks, players get tired of it and leave, they feel compelled to work.



    I am writing this because I want GraalOnline Era to become a famous game, I hope it improves and succeeds and I think that if these things are corrected, GraalOnline Era will prosper.

    May or may not agree with my hypotheses, I await your comment.

    Share this with your friends

    Thanks for reading this post.
    Last edited by Francis_Gonzales; 08-23-2020 at 08:25 PM.

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