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Thread: Bring Back The Old Drop System.

  1. #11
    Big Cheese Mrmweiss (MSM)'s Avatar
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    For example, if someone is paying me because I made them a custom, we have to waste 100 gralats for them to pay the amount of shells
    Graal Since 2009
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  2. #12
    Veteran Shock's Avatar
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    My opinion: staff should meet halfway. Change the max drop number and cap it at say, 15 or 20 items per drop. Sounds like a good solution.

  3. #13
    Big Cheese Mrmweiss (MSM)'s Avatar
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    I guess 20 would be fine with me, or even like 25-40
    Graal Since 2009
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  4. #14
    Big Cheese Lord Greg's Avatar
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    I don't see what the point would be with having a cap.

  5. #15
    Why would it be 20. How often do you give someone 20 sellables or 20 heal bombs -.-

  6. #16
    Big Cheese Mrmweiss (MSM)'s Avatar
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    Well 50 would be better. Even if you are trading someone 100 or 200 or even 300 shells, its easier and better than using trade tables
    Graal Since 2009
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  7. #17
    Street Boss Alan Harper's Avatar
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    Quote Originally Posted by Master BAW View Post
    Why would it be 20. How often do you give someone 20 sellables or 20 heal bombs -.-
    20 is better than the current cap of 1 lol.

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  8. #18
    Quote Originally Posted by Alan Harper View Post
    20 is better than the current cap of 1 lol.
    Yes, at least make the number higher when dropping?

  9. #19
    Big Cheese Lord Greg's Avatar
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    In my opinion, admins have the idea of drop 1 at a time and players want unlimited drops like before. The cap wouldn't really help anyone.

  10. #20
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    If only mushrooms can be increased either storage capacity from 200 to ??? To carry more or let us be able to drop them all in house then pick another batch again:/

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