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Thread: Invisible players to reduce lag

  1. #1
    Yes Sottocapo imaginary's Avatar
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    Invisible players to reduce lag

    I understand it is made to reduce lag however in crowded places like fort and TS I can’t see anyone at all. Players get invisible about 3 blocks away I can’t just assume their spots and shoot the air.

    I’d say make it optional


    Btw I use iPhone 7+ not a big device

  2. #2
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    Quote Originally Posted by imaginary View Post
    I understand it is made to reduce lag however in crowded places like fort and TS I can’t see anyone at all. Players get invisible about 3 blocks away I can’t just assume their spots and shoot the air.

    I’d say make it optional


    Btw I use iPhone 7+ not a big device
    Making it optional would probably make the game even laggier and run like dog. The render distance should be increased though, because it gets bothersome sometimes when you're in TS or forting and you get a barrage of bullets coming from what we only have to assume is the deepest darkest depths of the void.

    In addition to fixing gameplay issues, can we please remove relogging people in events if they check their notifications or leave the client? This is mainly a problem on iOS which is stupid—because there's not much you can do that would involve something like leaving the game. There's no mod menus or hacked clients designed for iOS so what gives?
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  3. #3
    Old new player JimmY1809's Avatar
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    ^^^^^^ Funny how this problem doesn't exist in android devices

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    Quote Originally Posted by JimmY1809 View Post
    ^^^^^^ Funny how this problem doesn't exist in android devices
    Where the problem should exist, really. People can run custom scripts on Android devices.

    Unless you're jailbroken and find a working mod client, you ain't running anything on iOS.
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  5. #5
    Yes Sottocapo imaginary's Avatar
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    Bump



    During a fort^
    Render distance is still extremely low I keep fighting the air

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    Quote Originally Posted by imaginary View Post
    Bump



    During a fort^
    Render distance is still extremely low I keep fighting the air
    I think it's based on how many players are in the level. The more players, the less that are rendered. It uses the same system that populated areas like Trade Tables and Start Park use to make sure your device doesn't explode. My theory at least.
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  7. #7
    Yes Sottocapo imaginary's Avatar
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    Quote Originally Posted by Wiki View Post
    I think it's based on how many players are in the level. The more players, the less that are rendered. It uses the same system that populated areas like Trade Tables and Start Park use to make sure your device doesn't explode. My theory at least.
    Yeah true but I need to SEE

  8. #8
    Yes Sottocapo imaginary's Avatar
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    Wtf mfs fix this **** im using ipad pro AND STILL HAPPENING HOW AM I SUPPOSRD TO PLAY

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