New job:
Assasinations:
Just like the car pickup missions you must contact an npc to start the mission. Unlike car pickups,however, these npc' s have names("Contact") and have different missions almost every time they are spoken too.
The target's name and look is randomized every time to ensure that you you don't have to kill the same man twice...to keep things...fresh. You can only take a mission every 30 minutes to prevent Graalians from making too much money. You make different amounts of money based on the target you kill. I should probably just get to the point:
Basically you grab the NPC and he will tell you to go kill someone. The npc will say the person is near a random location, you head to the location and things get interesting. You must now fight the npc BUT if the npc kills you then you fail the mission.ranked as common(C),UnCommon(UC),and rare(R).
The npc you are asked to kill can come in classes such as:
(C)The nublet: this Npc's look is still random but he only carries a starter gun. You make 15$ for killing this foe.
(C)The enemy: this Npc's look is still random but he carries dual handguns. 20$ for successful kill.
(C)The rival: this Npc's look is still random but he carries a p90. 30$ for successful kill.
(C)The baser: this Npc's look is still random but he carries a pl9 and spams. 50$ for successful kill.
(UC)The pro: this Npc's look is still random but he carries either a katana or a m4. 65$ for successful kill.
(UC)The madman: this Npc's look is still random but he carries a chainsaw or dual axes. 75$ for successful kill.
(R)Admin: someone has taken a hit out on a past,future, or present admin. They have Bars,pbp's,shipkas,brellas,sabers, or chaplain. 100$ for successful kill.
(Uncommon)Troll: this Npc's look is still random but he can Carry any weapons in graal and can drop freebie items. 50$ for successful kill.
Some of the targets may have 1-3 guards that look like noobs with shades. These gaurds carry m16's or a hunter.15$ for each dead guard.
My basic idea.