View Poll Results: Should traps be in Bases

Voters
9. You may not vote on this poll
  • Yes they should

    6 66.67%
  • No they should not

    3 33.33%
Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 30

Thread: Remove Traps from bases

  1. #11
    People in maelstrom actually have ranks like "trapper"
    Yogy Nelo (Navy)

    Navy Founder, Graphics Artist, That One Guy With 3 Lightsabers, 2011-2016

  2. #12
    Banned
    Join Date
    Jun 2013
    Location
    Singapore
    Posts
    10,403
    I don't base but at least I experienced what basic and all this are before you do.

  3. #13
    Street Boss Alan Harper's Avatar
    Join Date
    Jun 2013
    Location
    Earth
    Posts
    838
    I suppose I'm partially to blame for how many trappers there are. I bought traps a long time ago (maybe like August idk) and I kept placing them in wrong spots. So I had an idea what if we can move traps so I feedbacked it, then snk pmed me asking if they just reduced the price would that work so I said yes not thinking of the long term and now we are here today and it's an issue.

    Check out Warfare 2D on the AppStore
    http://warfare2d.com

  4. #14
    Big Cheese Lord Greg's Avatar
    Join Date
    Jun 2013
    Location
    England
    Posts
    2,600
    Traps are overpowered when coupled with all these overpowered melees. I think that 50% idea could work and should at least be trialled.

  5. #15
    Communications Support xcloudx97's Avatar
    Join Date
    Nov 2013
    Location
    singapore
    Posts
    2,112
    Traps are annoying in spar too.base as well.but it shouldn't be NERFED or banned from basing cause that's overdoing it....instead we should come up with other ideas like implementing a way to disable traps!so it's not definite to step on them


    Drop me a message if you have any queries.
    Please be specific,i won't bite.


    Support center:support.toonslab.com
    New to the forums? Here's a guide!:http://era-go.com/forum/showthread.p...for-newcomers!



  6. #16
    Quote Originally Posted by xcloudx97 View Post
    Traps are annoying in spar too.base as well.but it shouldn't be NERFED or banned from basing cause that's overdoing it....instead we should come up with other ideas like implementing a way to disable traps!so it's not definite to step on them
    Read the chat above.

  7. #17
    Quote Originally Posted by Yogy Navy View Post
    People in maelstrom actually have ranks like "trapper"
    I saw that to lmao

  8. #18
    Quote Originally Posted by XSTARX View Post
    I don't base but at least I experienced what basic and all this are before you do.
    I know im just saying like I havent seen you really base much in the last 3 months to understand how people are using them to do this. The last 3-6 months is were traps were being used as a highly effective base weapon.

  9. #19
    Banned
    Join Date
    Jun 2013
    Location
    Singapore
    Posts
    10,403
    Basing to me is ridiculously boring.
    I rather PK/spar than gaining base hours.
    I have know people like using traps on door entrances, some melee can destroy a trap by chance.
    If you've tried.

  10. #20
    Quote Originally Posted by XSTARX View Post
    Basing to me is ridiculously boring.
    I rather PK/spar than gaining base hours.
    I have know people like using traps on door entrances, some melee can destroy a trap by chance.
    If you've tried.
    Thats another thing. Guns can destroy traps but meeles cant? Wierd.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •