Page 9 of 20 FirstFirst ... 7 8 9 10 11 19 ... LastLast
Results 81 to 90 of 200

Thread: Base Remodel

  1. #81
    idk what this is
    Join Date
    Nov 2013
    Location
    Heaven
    Posts
    2,948
    Quote Originally Posted by Kirito View Post
    Well why would Coop make basing suck more? There are plenty of reasons above for changing certain reasons although I do agree with Ventus
    Well he had no reason....

  2. #82
    Big Cheese ShizGodsu's Avatar
    Join Date
    Jun 2013
    Location
    Italia!
    Posts
    1,977
    Quote Originally Posted by Cudislagne View Post
    Lmao what? I think our devices that we currently have can take on that layout. I see where you're getting this "lag" from but it was simply because back then we still had iPod 2-4's lol. But i think it's a good strategic base as well, and our devices should be able to take it on.
    He means that people with bad wifi connection can go into "Invincibility mode." Meaning they cannot be killed due to them abusing the lag.
    They simply stand in front of the door and can't be hurt. Although, if people do this and it's reported to staff they receive a good punishment!
    Roaming.

  3. #83
    Quote Originally Posted by ShizGodsu View Post
    He means that people with bad wifi connection can go into "Invincibility mode." Meaning they cannot be killed due to them abusing the lag.
    They simply stand in front of the door and can't be hurt. Although, if people do this and it's reported to staff they receive a good punishment!
    Exactly lol I don't know what to call this kind of lag basically they can't die or get hurt and they can move freely in base block the single door to prevent attackers from taking the base plus the downfall to reporting that player is that admins take too long to view the report._.

  4. #84
    Quote Originally Posted by Cudislagne View Post
    Lmao what? I think our devices that we currently have can take on that layout. I see where you're getting this "lag" from but it was simply because back then we still had iPod 2-4's lol. But i think it's a good strategic base as well, and our devices should be able to take it on.
    Yeah but I don't think you understand what I said read Shiz Godsu's quote/reply to you

  5. #85
    Quote Originally Posted by Casshern Sins View Post
    Actually it would have been tough for the attackers to take the base away from the defenders in some cases. For example(not to hate on them), take Candy for instance, a bar, pbp, and a m4 on both side of the hallway shooting down while the remainder members are either healing the shooters or spamming their naplam or grenades down the hallway and whatnot.This wouldn't be impossible but would take forever for the attackers to just take control of the hallway.
    We have snipers that shoot through doors. If two snipers were shooting each door, I'm sure its not that tough to control the hallway. Either way it doesn't matter, the older bbz designs are better than the one we have now.
    That's Unfortunate

  6. #86
    Banned
    Join Date
    Jun 2013
    Location
    United States of America
    Posts
    1,748
    Quote Originally Posted by Kirito View Post
    Yeah but I don't think you understand what I said read Shiz Godsu's quote/reply to you
    Well, if it's considered a "hack," then they'd get automatic ban/jail because they are altering the game files.

    Maybe if they can script a code to were no matter what they can't stand in the doorway for more than 30 seconds?
    Plus, it shouldn't be a problem considering the fact that when the door respawns, they move above or below the door, lagging or not (I think).

  7. #87
    Quote Originally Posted by Cudislagne View Post
    Well, if it's considered a "hack," then they'd get automatic ban/jail because they are altering the game files.

    Maybe if they can script a code to were no matter what they can't stand in the doorway for more than 30 seconds?
    Plus, it shouldn't be a problem considering the fact that when the door respawns, they move above or below the door, lagging or not (I think).
    no one ever said it was a hack. It's not considered a hack although even I consider it a hack it's just glitching in reality. Plus it doesn't move them up or down when the door respawns. I put in my reports. "I consider it hacking because this person cannot die but can move and is abusing/interrupting the natural flow of basing."

  8. #88
    Banned
    Join Date
    Jun 2013
    Location
    United States of America
    Posts
    1,748
    Quote Originally Posted by Kirito View Post
    no one ever said it was a hack. It's not considered a hack although even I consider it a hack it's just glitching in reality. Plus it doesn't move them up or down when the door respawns. I put in my reports. "I consider it hacking because this person cannot die but can move and is abusing/interrupting the natural flow of basing."
    Well, back in the day, these people with bad wifi, or "eaters"/"laggers" would freeze for other people when the lagger's ping would rise, which caused a problem with door trapping. But now, I they still move around, though, it's a delay. So it shouldn't be a problem, really.

  9. #89
    Veteran W33ZY's Avatar
    Join Date
    Jun 2013
    Location
    Club Weezy
    Posts
    255
    Guys, there's one thing we aren't thinking about with the old bbz design.. snipers. Not just shooting thru the doors, but all it would be is people shooting thru the walls into the flag room, or the defenders shooting thru it from the flag room. If the walls were thickened it would be reasonable
    NBLIB

  10. #90
    Quote Originally Posted by Cudislagne View Post
    Well, back in the day, these people with bad wifi, or "eaters"/"laggers" would freeze for other people when the lagger's ping would rise, which caused a problem with door trapping. But now, I they still move around, though, it's a delay. So it shouldn't be a problem, really.
    It is a big problem though. Because like I said it's basically cheating compared to lagging itself. One guy lagging in "invincibility mode" like Shiz called it can block one door preventing players from getting in through that door then all they have to focus on is the other door remained free from that invincibility guy. Bar spam is hard enough to deal with already but with a whole team focused on one door being careless with the other door due to that lagger with invincibility.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •