Quote Originally Posted by Mrmweiss (MSM) View Post
Each week should be a list of lets say 10 new tasks, and every 24 hours you are only allowed to complete a maximum of 2. I feel like these tasks are way too hard. For example, some are too easy as well. Killing? Some players get 2,000 kills each day. They only spend time on graal killing. Which means they wouldn't even be working for the EC, the EC would just seem to them a reward for killing. A good task would be like digging up 200 shells or something like that, as well as picking up like 100 trash, collecting 200 flowers, etc.
Well killing is easy for some it's hard for others, people dig thousands of shells every day so with your logic they wouldn't be working for the ec which can be applied to all of the tasks.