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Thread: Upcoming Weapon damage Buffs

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BiTzSam Upcoming Weapon damage Buffs 10-11-2018, 11:36 AM
failure Ooooh this is exciting. I... 10-11-2018, 03:18 PM
iHit Well... You just became my... 10-11-2018, 04:46 PM
gunshot thank you for listening to... 10-17-2018, 09:35 AM
Vacci I guess this is cool and all... 10-11-2018, 05:07 PM
Abdullah1441 I made the table BiTzSam... 10-11-2018, 11:26 PM
BiTzSam Yea how it'd effect basing... 10-11-2018, 11:41 PM
ifrgttn Bruh Sent from my Pixel... 10-11-2018, 06:57 PM
Knuckles Not really fond of this... 10-11-2018, 07:08 PM
GrahfixCloud I think you should buff... 10-11-2018, 07:46 PM
Wast Someone cool. Will make the... 10-11-2018, 08:36 PM
Junz Interesting scaling. To... 10-11-2018, 10:00 PM
Abdullah1441 Since the weaponry in iEra is... 10-12-2018, 02:19 AM
Blitz Canavi Will this also affect npc... 10-12-2018, 04:32 AM
BiTzSam Not really something I... 10-12-2018, 09:41 AM
Vertuu How about adding a basing... 10-12-2018, 10:34 AM
Killjoy Finally, someone is trying to... 10-12-2018, 02:12 PM
JD M I like this idea, although... 10-12-2018, 04:12 PM
SpyN64 hey bitzsammmnmm, can you fix... 10-12-2018, 11:39 PM
Adrian321 if a player has lag is going... 10-13-2018, 07:49 AM
D12* Hopefully it changes the gun... 10-13-2018, 12:12 PM
Abdullah1441 Assuming the Metalstorm is... 10-13-2018, 06:18 PM
JD M I always have a gun called... 10-13-2018, 01:43 PM
Adrian321 lmao If the opponent has a... 10-13-2018, 01:58 PM
Vres welcome back bitzsam :) my... 10-13-2018, 03:44 PM
iMagicBae And yet again the sparring... 10-14-2018, 01:27 AM
GrahfixCloud Interesting thoughts Sent... 10-14-2018, 01:35 AM
Zernov I agree with magic that all... 10-14-2018, 04:40 AM
GrahfixCloud I thought almost no one owned... 10-14-2018, 05:06 AM
Tricky Wait dammnit, I'm guessing... 10-16-2018, 06:33 PM
Ic333 Any specific date of when... 10-30-2018, 04:22 AM
BiTzSam ALL RIGHT So this is... 11-16-2018, 09:01 AM
iHit Where is the minigun?? Or did... 11-16-2018, 01:25 PM
imaginary Insane buffs bruv - - -... 11-16-2018, 09:17 AM
ashtrid143 nice one 11-16-2018, 09:25 AM
Polo D I feel like the bar is way... 11-16-2018, 09:32 AM
BiTzSam Can't make damage separate... 11-16-2018, 09:38 AM
iMagicBae That would take extra effort... 11-16-2018, 12:18 PM
SeasonalMan Oh yeah, my vip just ran out.... 11-16-2018, 09:38 AM
TheRealSven Upcoming Weapon damage Buffs 11-16-2018, 12:17 PM
Killjoy Gotta test how it feels,... 11-16-2018, 12:27 PM
clorox Sam I usually like the... 11-16-2018, 02:28 PM
TheRealSven Upcoming Weapon damage Buffs 11-16-2018, 02:33 PM
XR Woah, Bitz you’re doing... 11-16-2018, 03:57 PM
Archer Savage Good job on the work Sam so... 11-16-2018, 04:10 PM
Zin you forgot to update the... 11-16-2018, 05:22 PM
Ic333 This update means more pks,... 11-16-2018, 08:01 PM
SashaGryg I want to say that with the... 11-16-2018, 09:22 PM
imSupah Overall liking the update.... 11-17-2018, 12:37 AM
GrahfixCloud Im ehhh about it. It makes it... 11-17-2018, 12:46 AM
imSupah No because Mini did not get... 11-17-2018, 12:52 AM
GrahfixCloud Mini wasn't on the not buffed... 11-17-2018, 01:26 AM
XR Buff Chemical please, you’re... 11-17-2018, 03:16 AM
GrahfixCloud Boooo!!!!! It needed to be... 11-17-2018, 03:57 AM
Hitman Thats the point, chem is one... 11-17-2018, 04:51 AM
GrahfixCloud No, some people are better at... 11-17-2018, 04:53 AM
RO55STA I personally believe that the... 11-17-2018, 08:07 AM
Kaan Those so good :D 11-17-2018, 08:30 AM
Raul Zephlyn Will this by any chance allow... 11-17-2018, 08:45 AM
iHit Allow chemical in bases again... 11-17-2018, 09:17 AM
Adrian321 With that the alliance will... 11-17-2018, 09:25 AM
TheRealSven He said make it so only 1... 11-17-2018, 02:30 PM
Adrian321 1 chem per tag* And who says... 11-17-2018, 02:37 PM
yaboirobb The new damage buff seemed... 11-17-2018, 04:13 PM
TheRealSven Well allies can kill each... 11-17-2018, 05:04 PM
iHit 1 Chem per tag is more than... 11-17-2018, 06:01 PM
GrahfixCloud Honestly I had no idea how I... 11-17-2018, 09:46 AM
Archer Savage Buff chem and all the fast... 11-17-2018, 12:22 PM
SashaGryg I agree almost about... 11-17-2018, 12:52 PM
Adrian321 lmfao people want chem in... 11-17-2018, 02:16 PM
iMagicBae Next update: delete all... 11-17-2018, 05:09 PM
imaginary W expensive parts sold... 11-17-2018, 05:18 PM
GrahfixCloud Dead af lmao <3 Sent from... 11-18-2018, 12:05 AM
Boogie Not good 11-17-2018, 06:10 PM
XR Just revert the gun stats... 11-17-2018, 10:30 PM
Young Davy I think this update will make... 11-18-2018, 04:27 AM
GrahfixCloud Hmmmmmm no one can run... 11-18-2018, 04:32 AM
Archer Savage Opinion top guns after buff:... 11-18-2018, 12:27 PM
Griff88 This is so true give this man... 11-20-2018, 02:53 AM
GrahfixCloud But a chem shoots faster ... 11-20-2018, 02:57 AM
Griff88 But any one with actual... 11-20-2018, 03:05 AM
GrahfixCloud No because the explosive... 11-20-2018, 03:13 AM
TheRealSven That’s what i’m saying. It’s... 11-20-2018, 05:21 PM
Trix Chem isnt dying, it is just... 11-18-2018, 01:14 PM
iHit Okay.. So just reverse the... 11-18-2018, 01:21 PM
iHit Also chem should not be... 11-18-2018, 01:24 PM
Trix I think it is good. I like... 11-18-2018, 01:23 PM
Trix Before you can reach them,... 11-18-2018, 01:24 PM
TheRealSven that’s a you problem ... 11-18-2018, 03:16 PM
Archer Savage Before we vote to put chem... 11-18-2018, 02:42 PM
Anjum9694 Great initiative Bitz.... 11-18-2018, 03:15 PM
Agent Mk1 sounds good works good 11-18-2018, 03:18 PM
Fargan have to do something with the... 11-18-2018, 03:39 PM
TheRealSven why are you using minigun in... 11-18-2018, 06:08 PM
Fargan I always use minigun to spar... 11-18-2018, 08:09 PM
GrahfixCloud Wow pro. Yep and that 200k. I... 11-18-2018, 06:27 PM
BiTzSam Making a few balance changes... 11-19-2018, 03:48 AM
GrahfixCloud Thank you for leaving chem... 11-19-2018, 04:04 AM
Adrian321 Why do not you try to touch... 11-20-2018, 04:39 AM
BiTzSam UPDATE 19/11/18 DECREASED... 11-19-2018, 04:15 AM
TheRealSven PBP is 3 shots to kill from... 11-19-2018, 04:24 AM
BiTzSam Like I said i'm seeing what... 11-19-2018, 04:27 AM
TheRealSven Yeah definitely keep watching... 11-19-2018, 04:29 AM
BiTzSam Slime is unchanged and works... 11-19-2018, 05:01 AM
TheRealSven https://youtu.be/HwehX4aJ318 ... 11-19-2018, 05:07 AM
XR The slime has never worked,... 11-19-2018, 06:48 AM
leonel messi Man can u increase Electric... 11-19-2018, 11:06 AM
TheRealSven what happened to chem not... 11-19-2018, 06:19 PM
imSupah Lol, it was far from dumb. It... 11-19-2018, 07:44 PM
GrahfixCloud That guy sven is a chem spawn... 11-19-2018, 07:51 PM
TheRealSven Upcoming Weapon damage Buffs 11-19-2018, 08:14 PM
Ic333 Do you know how many pks I... 11-19-2018, 08:07 PM
Trix Did you buff all types of... 11-20-2018, 12:33 AM
HBKBear Renegade blade was your... 11-20-2018, 04:33 PM
Griff88 Yeah very simple tbh and I... 11-20-2018, 11:22 PM
JD M It is freaking easy to beat... 11-21-2018, 05:14 AM
Vacci The new holiday gun, the... 11-21-2018, 07:06 AM
SeasonalMan Did you just buff the PBP or... 11-22-2018, 12:12 AM
Guest Pretty sure PBP isn't 5... 11-23-2018, 02:25 AM
Abdullah1441 Since the Browning Automatic... 11-23-2018, 04:39 AM
TheRealSven It’s the same damage as PSG i... 11-23-2018, 02:54 PM
Dj Link Just to inform you the... 11-23-2018, 02:20 PM
Abdullah1441 Looks like I assumed wrong... 11-23-2018, 03:51 PM
Lion the Lion Alright it’s Lion and I would... 11-24-2018, 08:49 PM
iHit This buff made a lot more... 11-25-2018, 09:50 AM
TheRealSven They just need to continue... 11-25-2018, 04:25 PM
BiTzSam Like i've said, don't focus... 11-26-2018, 04:54 AM
Griff88 If that's the case Buff the... 11-26-2018, 05:55 PM
Adrian321 I agree - - - Updated - -... 11-28-2018, 05:58 AM
XR Pretty sure you said there... 11-29-2018, 03:39 AM
GrahfixCloud The buff is alright. Faster... 11-29-2018, 04:04 AM
TheRealSven from what i understand, it’s... 12-01-2018, 03:13 AM
iEvoGraalEra At long last! 11-25-2018, 06:02 AM
DerpyLune I wish Akimbo return to its... 11-25-2018, 10:50 AM
Lion the Lion Hmm if I were to think... 11-28-2018, 12:29 AM
Abdullah1441 @BiTzSam Has the Neo Rifle... 11-28-2018, 12:32 AM
Griff88 Soo I'm guessing this update... 12-09-2018, 04:49 AM
Zernov Would rather the guns be... 12-09-2018, 05:10 AM
BiTzSam That's not going to happen.... 12-11-2018, 12:05 PM
TheRealSven Our King has spoken! But... 12-11-2018, 03:28 PM
Kitty518 Gun buffs/ Rebalancing... 02-26-2019, 12:05 PM
Archer Savage Please buff the ion minigun... 12-26-2018, 09:48 AM
Archer Savage Due to the all buffs etc the... 12-28-2018, 06:42 PM
raziel Buff the ion minigun with... 01-02-2019, 09:41 PM
raziel a few days ago I bought... 02-01-2019, 10:09 PM
Aku I agree with him. however... 02-14-2019, 01:17 PM
raziel I think the possibility of... 02-25-2019, 12:37 PM
Blitz Canavi It seems a bit hard to use... 02-04-2019, 10:28 PM
Abdullah1441 Spammy weapons have always... 02-04-2019, 10:45 PM
Pandylicious 0w0 02-05-2019, 03:53 AM
Mrpibbgraal When is the Exotic Shifter... 02-09-2019, 09:59 PM
JimmY1809 And I'm still waiting my... 02-10-2019, 12:35 PM
Blitz Canavi He wont make the DSR kill in... 02-11-2019, 02:53 PM
Mrpibbgraal Is the explosive effect not... 02-10-2019, 11:22 PM
Zysoss The snowball cannon is... 02-13-2019, 08:12 PM
PoeticFolly I'm not sure if Sam still... 02-27-2019, 11:03 PM
GrahfixCloud I love the buff but I don't... 02-27-2019, 11:12 PM
imaginary It feels like bitz nerfed... 03-28-2020, 09:05 AM
imaginary Seriously decrease the freeze... 04-02-2020, 03:56 PM
buenopopotas GC2 nerfed so bad, this game... 04-02-2020, 06:05 PM
JimmY1809 It didn't get nerfed, it just... 04-02-2020, 07:15 PM
kaz210 Wait will this apply to... 11-04-2018, 11:11 PM
BiTzSam No melees will stay the same... 11-10-2018, 10:38 AM
iHit Thank you sir.. For being the... 11-10-2018, 05:57 PM
Ic333 Can’t wait for the buffs 11-11-2018, 01:15 AM
BiTzSam Check your weapons condition,... 11-16-2018, 09:36 AM
Adrian321 Can you buff Ion carbine and... 11-16-2018, 04:18 PM
Blitz Canavi Just because they are EC... 11-16-2018, 06:48 PM
Adrian321 Remember that ecs can not be... 11-16-2018, 08:06 PM
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  1. #1
    Gun Admin BiTzSam's Avatar
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    Upcoming Weapon damage Buffs

    Ok going to make this as short as I can so it doesn't get too complicated.

    With the original weapon 'nerfs' among other things one of the main intentions was to reduce a lot of the fast fire-rates across the high damaging guns to create more of a skill gap in having more ability to dodge bullets (less spam walls, more opening between bullets to dodge etc). For the most part that went well however I do recognise that meant an increased kill time overall which is what this change i'm about to explain will hopefully fix.

    What I plan to do is increase the damage of most guns in the game so that they will kill in one less bullet than currently. (notice the word 'most' is in bold meaning not all guns, i'll get to that part later on).

    Here is an example of how the damage buffs will work out (note that it can't be an equal buff for each gun as the bullets to kill don't always add up)

    Assume these damage values are all for perfect condition weapons and the number of shots to kill are based on a full hp player (50 hp).

    12 damage guns - +1.5 damage buff = 13.5 damage - going from 5 shots to kill to 4
    11 damage guns - +2 damage buff = 13 damage - going from 5 shots to kill to 4
    10 damage guns- +2.5 damage buff = 12.5 damage - going from 5 shots to kill to 4
    9.5 damage guns- +2 damage buff = 11.5 damage - going from 6 shots to kill to 5
    9 damage guns- +2 damage buff = 11 damage - going from 6 shots to kill to 5
    8 damage guns- +1.5 damage buff = 9.5 damage - going from 7 shots to kill to 6
    7 damage guns- +1 damage buff = 8 damage - going from 8 shots to kill to 7
    6 damage guns- +1 damage buff = 7 damage - going from 9 shots to kill to 8
    5 damage guns- +1 damage buff = 6 damage - going from 10 shots to kill to 9
    4 damage guns- +1 damage buff = 5 damage - going from 11 shots to kill to 10

    Basically these additional damage values mean that guns will be killing in 1 less bullet than before assuming you're killing someone on 50hp.

    Now getting to the 'most' part, there will be exceptions, they still need to be figured out but a base line is that no guns that kill in 4 shots currently (such as the ion bow/ DSR 50 and a few others) will be buffed to kill in 3 shots. They'll get a damage buff as well but their shots to kill will remain as it currently is, and i'll probably give another stat a minor buff to account for that.

    Not all stacked damage guns, especially ones that fire multiple bullets will receive buffs due to the fact that even adding 0.5 damage extra would throw some off too much.

    Additionally fast firing guns like the minigun/ flame/ chem can't receive any damage buffs without the buff being too significant. (eg minigun does 4.5 damage perfect, being a 12 shot kill currently. If I even buffed it by only 0.5 making it 5 damage perfect then that would make it go from a 12 bullets to kill to a 10, meaning 2 less bullets which would probably make it the best gun in the game AKA too strong).

    Like I said i'll still have to figure out what to do with some of those exceptions, probably buff it somewhere else in a minor way, but damage wise not much can be done.


    TLDR

    Aim

    - To buff most guns in the game to kill a 50 player HP in 1 less bullet than it currently kills in.

    Reason
    - To speed up fights, making the game fast pace, high risk/ high reward
    - To counter the lower times to kill across the board that came from the firerate nerfs during the weapon rebalance

    Exceptions

    - High firerate, low damage weapons (eg minigun type weapons) won't receive damage buffs
    - Explosive weapons won't receive damage buffs if the additional damages make it too strong
    - Guns that currently kill in 4 shots (eg ION bow, DSR50, Lapua 338) won't receive buffs that make it 3 shot kills
    - Stacked weapons that fire multiple bullets won't get damage buffs

    Additional Change
    - Because of the addition of many .5 damages in some of the buffs, the Player HP bar will be updated to display 0.5 numbers (eg 45.5 HP, 29.5 hp etc)- currently the health bar just rounds the damage down which is why you may have seen players running around with 0 health when really they were at 0.5.


    I'm hoping to update all the damage all at once before the end of the year. There is also an additional gun related update I have been waiting on a few scripts to be finished that I wish to release along side this update however I can't give any info on what it'll be other than it's not weapon stat related.

    Update 16/11/18
    ALL RIGHT

    So this is what's going to go down. Most guns have now been buffed following the stats I posted originally;
    (perfect condition damages)
    12 damage guns - 13.5 damage - going from 5 shots to kill to 4
    11 damage guns - 13 damage - going from 5 shots to kill to 4
    10 damage guns- 12.5 damage - going from 5 shots to kill to 4
    9.5 damage guns- 11.5 damage - going from 6 shots to kill to 5
    9 damage guns- 11 damage - going from 6 shots to kill to 5
    8 damage guns- 9.5 damage - going from 7 shots to kill to 6
    7 damage guns- 8 damage - going from 8 shots to kill to 7
    6 damage guns- 7 damage - going from 9 shots to kill to 8
    5 damage guns- 6 damage - going from 10 shots to kill to 9
    4 damage guns- 5 damage - going from 11 shots to kill to 10

    There will be a 1 week TRIAL PERIOD. During this week you guys can test out how the game feels whilst I decide what to do with the guns that didn't receive damage buffs, as in buffing them in a different stat eg. reload time decrease. Also to make sure nothing breaks. After that week then they should hopefully be finalised.

    Here is the list of guns that DID NOT GET DAMAGE BUFFS (due to having stacked damage, explosive damage or did 12+ damage pre buffs).

    870FieldShotgun
    ArtilleryCannon
    Assault_Rifle
    Bolt_Blaster
    Champagne_Gun
    ChemicalGun
    Chocobo
    CincoCannon
    CL_Bazooka
    CornLauncher
    DeceasedCannon
    Diablo_Duals14
    Diablo_Duals18
    Diablo_Duals
    DinoSmash
    DSR50_Sniper
    Carnage
    EggRPG
    ElectricStaff
    Era_RPG
    FIM_92_Stinger
    FlameThrower
    GasLauncher
    GrenadeLauncher
    HCannon
    IceWand
    Ion_Bow
    Ion_Pulse_Cannon
    LasCannon
    M16a3
    M3
    Magma_Launcher
    MG36_2
    Model_1887
    Naglfar
    Nitro_Blaster
    PBPShotgun
    PeaceMaker
    Plasma_Pistols
    RabbitRPG
    RPG7
    SharkNader
    Shotgun
    SnowBallCannon
    TacoCannon
    TurkeyBlaster
    Gun_Vulcan_Minigun
    WaterStaff
    XFG_SMG
    XM25

    Also to reiterate Melees are NOT getting damage buffs.

    Let me know if you find a gun that wasn't buffed that isn't in that list of guns above



    UPDATE 19/11/18

    DECREASED the damage of:
    M107
    PSG1
    PG338

    Down from 12.5 damage to 11.5 damage (Not perfect). This maintains the 4 shot kills of those guns, just reduces the damage so to reduce instances where a player might of been hit by 3 PSG1 shots, and then having low enough health to be 1 shot by a player using a 5 shot to kill gun such as the M4.

    INCREASED damage of Minigun from 3.5 to 4 (not perfect)

    DECREASED the reload time of the flamethower from 0.9 freeze to 0.45. Means less time you can't shoot whilst equipping to it, and more ability to dodge when you reload however the time before firing after reloading is unchanged.

    DECREASED the damage of the starter pistol from 8.5- 8. Bullets to kill remains unchanged, more so done for the same reasons as the M107/ PSG1/ PG338 damage reductions.

    ADDED an additional bullet fired from the PBP shotgun, meaning it now fires 5 bullets dealing 3 damage (not perfect). So theoretically you should be capable of doing 20 damage if all 5 shot hit. (will be seeing how this buff plays out so just know it might be reduced again if things get too crazy. Also the spawn killing will be looked into and hopefully fixed soon

    CHANGED the bullet positions of the Dual Raffica's, making the bullets leave closer together which should hopefully stop the bug where the Raffica does double damage when it isn't meant to.
    Last edited by BiTzSam; 11-19-2018 at 04:26 AM.

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