Quote Originally Posted by BiTzSam View Post
I'm not active on my player account because my ipad is broken. I still check here and discord daily. The point of the large gun rebalance was so that gun stats could effectively be finalised and didn't need to be tweaked randomly- As was a common complaint by players when individual guns had to be rebalanced multiple times.

A-91 is good yea, don't see the issue with it remaining so. It's balanced accordingly with guns comparable to its price eg-UMP45 and is a good, cheaper option for those who were against the P2W aspect of the game.

Black Lotus and the SLH-44 I can't comment on since I didn't give those guns their stats or were notified about them being added.

As for the BAR, again- most expensive gun in the game, not much can be done as a result. Your suggestion of reducing its damage even by 0.5 would remove the 4 shot kill potential of the gun, making it a 5 shot kill which would put it in the same category as any previously 8-9 damage gun (M4, Ghost M4, Vector etc) and would remove all of its value.

As for my staff activity, there really isn't anything for me to do. I want to make and release new guns but at this stage doing so would be pointless due to the limited stat variables and any new gun added would effectively be a full priced skin of another gun with exception to any hotkeys its given. I have suggested many new variables (eg bullet range, random damage calculator, bullet speeds) and have been waiting since Christmas last year for a new gun related system to be added that would allow me to add new things, but no progress has been made despite my occasional nagging to the scripters.
Saying that a 12 damage bar (as opposed to 12.5) would be the same as an m4 is totally neglecting the fact that other stats such as clip, freeze, firerate, reload speeds etc. even matter. As a matter of fact, that 0.5 damage nerf will give you room to buff it’s other stats while still making it a gun worth 200k gralats. The gun is not a reward gun, and treating it like era’s little privileged baby only reinforces the P2W aspect that you’re trying to disprove. I know full well that reducing the damage by 0.5 will make it a 5-shot-kill gun, and thats the point. This change wont render bar useless and as i said you can still buff it’s other stats if it feels like it does. Nerfing it will show players that the game is not P2W and that Bar, while being the other most expensive gun in the game, should not be a free pass to the top of the food chain, but rather a gateway to harder-to-earn reward guns that should ultimately be better.

The gun is way too overpowered and too many people have it. Thats the issue.