Ok so I want to get KAP40 for basing and I already has Ak74uSD, the stats r basically identical cos they both do 9 DMG perfect, basically same freeze. KAP has faster reload speed. Ak has 2 more ammo in magazine etc. But KAP has way better hit timer seeing as it's slower, so I'm wondering if there are hit timers in bases (same with melees too) or is it in certain bases? Because then there really isn't a point in getting KAP if there is no hit timer cos then his AK will just destroy everything. But if there are hit timers well then KAP will be very good cos by the time u shoot full speed at someone, they will die while u still have around 3-6 ammo in a clip but for ak, if u shoot full speed at someone and kill them, u will have either 0-3 in a clip.
Also what do you guys think of hit timers? Will they ever be removed or tweaked? I feel like if they stay in game then spar won't be balanced but then again if they are removed then guns with high damage and fast speed will destroy everyone. I feel like removing hit timers will give the players with high guns an advantage but the players who just started will have a disadvantage cos atm the spar is fair for all guns except some certain guns and it will be the same if it is removed or kept.
Thanks.
Graal Era name: chrisgen68