If you have your own custom walking system, you can easily making it walkthru players by disabling the wallcheck on near players.
What is a "lucky block"?
And for the /kickall function it can be easily made by the following class/npc:
PHP Code:
function onPlayerChats() {
if (player.chat == "/kickall" && player.guild == "Events Team") { // You must have Events Team tag on.
for (temp.pl : level.players) {
if (temp.pl.guild != "Events Team") temp.pl.setlevel2("levelname.nw", x, y); // Not sure whether that's the correct syntax of the setlevel2 function, I haven't coded for a while
}
}
}